Agent of F.O.R.C. Outfit G8F

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Agent of F.O.R.C. Outfit G8F

F.O.R.C. - Field Operations & Recconnaissance Command
Agents are issued with advanced stealth bodysuits, built with ultra-low-friction exotic materials that absorb and redirect sound and kinetic energy, assisting with infiltration and serving as light body armor. Also keeps the wearer's skin perfectly moisturized!

A set of models of a comic book bodysuit and heeled short boots, in a super-stpy style, rigged in DAZ Studio for Genesis 8/8.1 Female. This package includes a modified version of the Toower Boots, a combination Alice/rappeling harness, and kitbashes various other items of mine to complete the set. A Wearable preset (one for each of G8F and G8.1F, sadly they are not compatible in this case) loads everything together or separately in one click. Subdivision, Smoothing and Push modifiers are included and set to reasonable defaults.
Other items included (these are copies of earlier releases, overwrite if prompted)
- G8/8.1F Body Stocking - this is set to a transparent, glossy surface, coverying the entire body except the fingertips (so your character won't drop things because, y'know, frictionless fingertips), the toes, and the head.
- A minimal copy of my Double Diamond bodysuit.

IMPORTANT NOTE REGARDING THE HARNESS: The Smoothing modifier is set to collide against the Double Diamond bodysuit, rather than the G8F figure herself. This does a surprisingly good job of keeping the harness on the outside of everything, but in some morphs, in certain poses, you may find a little bit of pokethrough that needs correction. It's a lot simpler to fix these infrequent exceptions than it would be to fit over the Double Diamond suit (or whatever other suit you might want to work with instead!) The most likely place for this to occur is on the buttocks, so if your character has a big round jiggly butt, you may need to do a bit of extra work here with a D-Former or possible the Mesh Grabber tool if you own that.

NB: if your character has any Geograft attachments (e.g. nipples, intimates, whatever) the Body Stocking Geoshell will automatically add parts to itself to try to cover those Geografts. Many times this just won't work in a useful way so it may be simpler to just remove the Geograft, or to hide the Body Stocking Geoshell elements that got added (do this in Object Properties -> Visibility). Since D|S will automatically generate names for Geoshell elements added this way it's impossible for me to support that problem in advance.

NB: Complex materials! Usual caveats about scene and lighting quality apply.

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3D Models