HiveWire Mule Deer Buck

Authors:
HiveWire Mule Deer Buck

With the defining characteristic of their large ears, which are about three-fourths the length of the head, the Mule Deer are among the most beloved icons of the American West.

Mule Deer weigh between 130 and 280 pounds and range in size from 3 to 3 1/2 feet tall at the shoulder and 4 1/2 to 7 feet long, with the female deer being smaller than the male.

Adapted to arid, rocky environments, Mule Deer thrive in habitats that have a combination of plant growth. Due to a small rumen in relation to their body size Mule Deer are selective in their feeding, grazing on the most nutritious plants and parts of plants, as well as browsing on leaves and twigs of trees and woody shrubs.

The Mule Deer Buck is optimized for use in DAZ Studio 4.10 and Poser 11. Poser 10/Poser Pro 2014 compatibility is provided via additional INJ and REM files for bone orientation.

The Mule Deer Buck comes with a beautiful set of materials including bodies with and without snow, with presets for Iray & 3Delight for DAZ Studio, and for Superfly (requires Poser 11+) and Firefly for Poser.

Included in the product are a Mule Deer Buck Morph, Poser 10/Pro 2014 bone orientation options, both 2 point and 5 Point Antlers (with morphs and materials for both plain and velvet options), Mule Deer Foot Claws, and Mule Deer Tail.

Additionally, there are load-alls for both Poser and DAZ Studio which load the Horse, 5 Point Antlers, Mule Deer Dew Claws, and Mule Deer Tail, with the Mule Deer Buck morph and textures applied for all figures and props.

What's Included & Features

Figures (.obj, .cr2, .pp2, .duf)
--Native Poser Vertex Weight-Mapped Figures and Native DAZ Studio Triax Weight-Mapped Figures and Props
--Antlers Five Point
--Antlers Two Point
--Mule Deer Foot Claws
--Mule Deer Tail

"Load All" Scene files for Poser and DAZ Studio
--Loads the Horse, Antlers Five Point, Mule Deer Foot Claws, and Mule Deer Tail, with the Mule Deer Buck morph and textures applied for all figures/ props.

Materials (.duf, .mc6)
--Render Engines
--- DAZ Studio - Separate 3Delight and Iray materials
--- Poser - Separate Firefly and Superfly (requires Poser 11+) compatible materials
--Presets
--- !Mule Deer Buck
--- !Mule Deer Buck Snow
--- Mule Deer Antlers 2Pt
--- Mule Deer Antlers 5Pt
--- Mule Deer Antlers Velvet 2Pt
--- Mule Deer Antlers Velvet 5Pt
--- Mule Deer Buck Dewclaws
--- Mule Deer Buck Tail

Textures
--High Resolution 6000x6000 and 4000X4000 Skin Maps
--- Mule Deer Tail
--- Mule Deer Antlers 2 Pt
--- Mule Deer Antlers 5Pt
--- Mule Deer Antlers Velvet 2Pt
--- Mule Deer Antlers Velvet 5Pt
--- Mule Deer Buck
--- Mule Deer Buck Snow
--- Mule Deer Dewclaws

Morphs
--Antler Morphs
--- 2 Shape Morphs
--- FBMAsymmetry
--- FBMVelvet
--MuleDeerBuck Morphs
--- 1 Base Morph (includes INJ/REM Pose files for Poser)
--- FBMMuleDeerBuck
--- Buck Poser 10 Bone Adjustment INJ/REM Poser files
--- For Poser 10/Pro 2014 compatibility (instructions in ReadMe file)
--- 91 Corrective Morphs
--- 48 JCMs
--- 43 MCMs

Poses (.duf, .pp2)
--10 Mule Deer Buck Poses
--- Standing01
--- Standing02
--- Walking01
--- Bounding01
--- Calling01
--- Grazing01
--- Jumping01
--- LayingDown01
--- Looking01
--1 Zero Pose
--- !ZeroMuleDeer

The Mule Deer Buck is optimized for use in Poser 11 and DAZ Studio 4.10. Poser 10 compatibility is made available through additional INJ and REM files for bone orientation.

IMPORTANT!!!! Poser 10/Poser Pro 2014 users: After Loading the MuleDeerBuckLoadAll scene or applying the MuleDeerBuckINJ, you will need to inject the BuckP10BoneAdjustINJ file. You will not see a change, but this will adjust the bone orientation for the deer, to allow its poses to work. If you dial off or applying the MuleDeerBuckREM file, apply the BuckP10BoneAdjustREM file to restore the Base Horse bone orientation.

Morphs for the new Mule Deer Buck parts will appear (after INJ for Poser and when installed for DS) in the FullBody section in the Horse Body. Additionally, you can select the Antlers and their morphs, individually.

Base Horse morphs are optimized for the Base Horse. Care should be used when combining with other full body morphs.

The Following morphs are supported at 100%.
EarsBackLeft
EarsBackRight
EyeBrowsAngry
EyeBrowsAngryLeft
EyeBrowsAngryRight
EyeBrowsWorry
EyeBrowsWorryLeft
EyeBrowsWorryRight
EyeClosed
EyesHalfClosed
HeadLookSideLeft
HeadLookSideRight
HeadTuck
HeadTwist
LipLowDown
LipLowParted
LipsClosedReaching
LipsFrown
LipsOpenReaching
LipsOpenWide
LipsParted
LipsSmile
LipUpRaise
LipUpRaiseExtremeCurl
LipWithBit
LipWithBitPull
MuzzleLength
NeckGraze
NeckHeadArch
NeckReachForward
NeckReachLeft
NeckReachRight
NeckRoundAll
NeckRoundTop
NeckRoundTopFull
NeckSide-Side

Other morphs should be used in combination at, typically, 30% or less.
Horse poses may need adjusting for the Mule Deer Buck.
All of the Mule Deer Buck's morphs are located in the body group so that you don't have to hunt and peck around trying to find the master control dials for any body part morph.

Special Thanks to CWRW, the HiveWire Beta and QAV teams, and the loyal HiveWire 3D community, for their collaboration in the development of this figure.

Software: Poser 10+, Daz Studio 4.10 + (required for dForce)

Required Products: HiveWire Horse

Compatible figures: 
Renderosity
Animals for Poser and Daz Studio