Click on image to see gallery.
Warning! Some images may contain nudity and are not suitable for all viewers.
Atonement preview image 0Atonement preview image 1Atonement preview image 2Atonement preview image 3Atonement preview image 4Atonement preview image 5Atonement preview image 6Atonement preview image 7Atonement preview image 8Atonement preview image 9Atonement preview image 10Atonement - Reconciliation between God and humans.
Atonement is an aged, weathered and worn 3D building. This resting place features distressed and damp surfaces under a veil of decaying ivy. It comes complete with interior walls, articulating doors, gravestones (with adjustable headstones) and modular elements to load complete or in sections as required.
The visual styling means it can be used in many different settings: historical, fantasy or present-day, with high resolution texture maps ideal for close-up and high resolution renders.
The set comes with a full set of CR2s and Poser/DAZ Studio MAT files for ease of loading and customization. Also included are bonus presets for owners of The Guildhall to load and place wall lights from that product in this scene. A DAZ Studio light preset for these wall lights is also included to further enhance the scene.
For full details and additional artwork please refer to the products wiki page.
- Required Products
- The Guildhall
- Compatible 3D Software
- DAZ Studio, Poser
- What's Included & Features
-
- 5 preload figures (.CR2)
- !Pre_All
- !Pre_GH
- !Pre_GH_Ext
- !Pre_Tomb
- !Pre_Tomb_Ext
- 18 figures (CR2)
- G_House
- GH_Guild_Ext
- GH_Ivy_1
- GH_Ivy_2
- GH_Ivy_3
- GH_Ivy_4
- T_Gnd_Lrg
- T_Gnd_Plane
- T_Grave_1
- T_Grave_2
- T_Ground
- T_Guild_Ext
- T_Interior
- T_Ivy_1
- T_Ivy_2
- T_Ivy_3
- T_Ivy_4
- Tomb
- Grouping to allow figure elements to be hidden
- Additional features:
- 6 Poser Camera presets
- DAZ Studio Light preset (for wall lights)
- Poser 6 & DAZ Studio Material presets
- 45 high resolution textures (up to 4096 x 4096)
- 5 preload figures (.CR2)
Where to buy: Daz3d
Publish date: March 5, 2013