Maximum Overkill

Maximum Overkill

"Fire Team Alpha Twelve reporting!"

"What armament did you bring, soldier?"

"Sir, I brought the tri-beam cannon, and Lance Corporal Atkins brought the Macrogun multibarrel gatling cannon!"

"And Private Gorner?"

FWOOOOOOOOOOOOOOOOOOOOOOOOOSH!

"Erm... the Cluster Missile Launcher, sir!"

***

Just remember - there's no such thing as overkill, only "Keep Firing" and "Reload"!

Notes
  • DAZ Studio Users: There is no longer a separate DAZ Studio installer for these Presets. DAZ Studio will automatically apply the DAZ Studio version of the Material Presets, giving you the correct DAZ Studio look to your Maximum Overkill.


Addition Products used in Promo Images:

  • Aiko 4 Base
  • M4 Bodysuit
  • M4 BodySuit Textures
  • M4 Elite Texture: Jeremy
  • M4 Elite Texture: Rob
  • Mafioso
  • Michael 4 Base
  • Pallene Hair
  • Qain Hair
  • The Core
  • The FREAK 4 Base
  • The Streets Of NYC Townhouse Row
  • Urban Cargo Pants and Top
  • V4A4 Bun Hair
  • V4 Cuore di Moda
  • V4 Elite Texture: Amy
  • V4 Elite Texture: Maya
  • Victoria 4.2 Base
  • Wet Hair for M4
Compatible 3D Figures
Michael 4
Compatible 3D Software
DAZ Studio, Poser
What's Included & Features
Features
  • Cluster Launcher (.CR2 & .OBJ)
    • Opening Doors
    • Individually Selectable/Hideable Missiles
  • Launched Missile (.CR2 & .OBJ)
    • Easypose Contrail
  • Macro Gun (.PP2 & .OBJ)
    • Smart Propped to M4
  • Tri Beam Cannon (.PP2 & .OBJ)
    • Smart Propped to M4
  • Maximum Overkill Material Options
    • ClusterLauncher
    • LaunchedMissile
    • Macrogun
    • TriBeamCannon
  • Maximum Overkill Pose Options
    • Hide/Show Poses Cluster Launcher Missles 1-12
    • M4 Weapon Hold Pose
    • M4 Cluster Launcher Partial Pose
  • Textures:
    • 1 Macrogun Texture, Bump, and Specular Map (3072 x 3072)
    • 1 Missile Launcher Texture, Bump, Displacement, Reflection, and Specular Map (3072 x 3072)
    • 1 Rocket Trail Missle Texture, Ambient, and Specular Map (1024 x 1024)
    • 1 Rocket Trail Missle Launcher Texture Map (1024 x 1024)
    • 1 Rocket Trail Texture, Ambient, Displacement, and Transparency Map (1024 x 1024)
    • 1 TriCannon Texture, Bump, Reflection, and Specular Maps (3072 x 3072)
    • 1 Reflection Map (128 x 128)
  • P5+ Material Poses (.PZ2)
  • P6+ Material Presets (.MC6)
  • DAZ Studio Material Presets (.DSA)
  • Material Poses to Apply All Presets
Compatible figures: 
Daz3d
Environments and Props for Daz Studio and Poser