When you can't build out you have to build up. Vertical living is the start to my newest series, Future urban and very vertical. I may not have that flying car yet but my runtime does. There are two preloaded sets; one main flat wall with props and one 90 degree turn. All the props can be added on there own as well. Hatches that open, open on to small hallways. Combined and recombined to create your own urban future.
- Compatible 3D Software
- DAZ Studio, Poser
- What's Included & Features
-
- Vertical Living:(.OBJ, .PP2)
- VL 90Hatch
- VL 90turn
- VL 90TurnCap
- VL AirExchange
- VL CapLeft
- VL CapRight
- VL Full90Turn
- VL HatchLatch
- VL MainFull
- VL MainHatch
- VL MainPipe
- VL MainWall
- Hatches open And close
- MainFull and Full90Turn load with all hatches and fittings
- Textures:
- 1 Each AFVL90Top Texture, Bump Maps (3000 x 3000)
- 1 Each AFVL90walk Texture, Bump Maps (3000 x 3000)
- 1 AFVLBigPipe Texture Map (3000 x 3000)
- 1 AFVLHRound Texture Map (3000 x 3000)
- 1 AFVLMainW2 Texture Map (3000 x 3000)
- 1 Each AFVLMainW Texture, Bump, Specular Maps (3000 x 3000)
- 1 AFVLmidJam Texture Map (3000 x 3000)
- 1 Each AFVLMultie Texture, Bump, Specular Maps (3000 x 3000)
- 1 Each AFVLStairs Texture, Bump, Specular Maps (3000 x 3000)
- 1 Each AFVLWalkWayL Texture, Bump Maps (3000 x 3000)
- 1 Each AFVLCap Texture, Bump Maps (2500 x 2500)
- 1 AFVLhatch2 Texture Map (2500 x 2500)
- 1 AFVLHatch Texture Map (2500 x 2500)
- 1 Each AFVLparts Texture, Bump Maps (2500 x 2500)
- 1 Each AFVLPipeG Texture, Bump Maps (2500 x 2500)
- 1 Each AFVLWallAir Texture, Bump Maps (2500 x 2500)
- 1 AFVLWallAir Texture Map (2500 x 2500)
- 1 AFVLwallBox Texture Map (2500 x 2500)
- 1 Each AFVLWallMount Texture, Bump, Specular Maps (2500 x 2500)
- 1 AFVL90Top Specular Map (1500 x 1500)
- 1 AFVL90walk Specular Map (1500 x 1500)
- 1 Each AFVLBigPipe Specular, Bump Maps (1500 x 1500)
- 1 Each AFVLCap Texture, Bump Maps (1500 x 1500)
- 1 AFVLhatch2 Specular Map (1500 x 1500)
- 1 Each AFVLHatch Specular, Bump Maps (1500 x 1500)
- 1 Each AFVLHRound Specular, Bump Maps (1500 x 1500)
- 1 Each AFVLmidJam Specular, Bump Maps (1500 x 1500)
- 1 AFVLparts Specular Map (1500 x 1500)
- 1 AFVLPipeG Specular Map (1500 x 1500)
- 1 AFVLWalkWayL Specular Map (1500 x 1500)
- 1 AFVLWallAir_ Specular Map (1500 x 1500)
- 1 Each AFVLwallBox Specular, Bump Maps(1500 x 1500)
- 1 Each AFVLBolts Texture, Bump, Specular Maps (1000 x 1000)
- 1 Each AFVXLfrontpipes Texture, Bump, Specular Maps (1000 x 1000)
- 1 AFVLGlass Texture Map (500 x 500)
- 1 Each AFVLHHandle Texture, Bump, Specular Maps (500 x 500)
Daz3d
Where to buy:
https://www.daz3d.com/vertical-living