This tutorial series is part of the Real-Time Filmmaking course, giving you the tools you need to tell cinematic stories in the Unreal Game Engine. Once you understand this workflow you can create beautiful scenes with your own Daz characters and render animated movies in real time.
Welcome to your first step into the world of real-time filmmaking! This first step can be a little daunting, the complex Unreal Engine presents you with an overwhelming array of features and functions. Where do you even start?
In this introduction to real-time filmmaking I give an overview of the main tool we'll be using, the Unreal Engine 4.18. We start with the absolute basics, from downloading the engine and creating a new project, to navigating through the complex Unreal interface. I show you how to import and export custom content, as well as migrate content from one project to another. Along the way I let you know some of the tips and tricks I’ve found valuable in the 4+ years I've been teaching the Unreal Engine.
This series is the foundation for further tutorials in the Real-Time Filmmaking course.
What's Included and Features
- With this course you get 50 minutes of video tutorials, divided into 6 videos: (.MP4)
- The Epic Games Launcher - 8:36
- Get started by downloading the Epic Games Launcher, install an engine version, and explore available content.
- Creating A Project - 11:00
- Launch the engine and create a new blank project. Understand the project structure and manage project size.
- Importing & Exporting Content - 8:35
- Explore the content browser and import content into your project. Learn how to export content from your project.
- Adding Content To The Map - 8:01
- Learn how to add content into your map from your custom content or built-in engine content.
- Map Navigation & Content Modification - 11:43
- Learn how to navigate your map and manipulate added content.
- Migrating Unreal Content - 5:35
- Use Unreal's powerful migration tool to quickly move content between projects.
Install Manager, Manual Install