Iray HDRI Tookit

Authors:
Iray HDRI Tookit

Iray HDRI Toolkit is a collection of tools that allows your characters and props to further interact with your HDRI backgrounds. Included are Shadow catchers, occluders, and reflectors. All three prop categories use the scripted Matte function in Iray, which hides any geometry behind the Matte object whilst still catching shadows or providing reflections. They work in a similar way to the 'Draw Ground' feature in Iray, but with an extended range of features (such as reflectivity) and an extended range of shapes.

Shadow Catchers:

  • Daz Studio already provides a Draw Ground feature which provides ground shadowing. If you want to cast shadows anywhere else though, you can use Matte shadow catchers. The provided props allow you to mimic the shape of scene items and cast shadows onto them. This is useful if you want a character to sit on a chair, lay on a bed or cast shadows onto a wall.

Occluders

  • Occluders are similar to shadow catchers, but also catch a small amount of reflectivity. They are meant to mimic the shape and material properties of scene objects that your character/prop will interact with, or position behind. This is useful if you want a character to stand behind an object such as a vehicle, pillar, table, wall or window.

Reflectors

  • Reflectors offer a more robust way to 'ground' your character within the scene. Lots of HDRIs include water, wet surfaces, glass, glossy floors, shiny metals, and plastics. If your character is not reflected by these surfaces, it can be a distraction. By mimicking the shape of reflective surfaces within the scene, you can have realistic reflectivity, thus further grounding your character. These props will only reflect objects within your scene, and not the HDRI itself. There are also textured versions of these reflectors which allow you to replicate grungy or rougher reflective surfaces.

What's Included and Features

  • Iray HDRI Tookit (.DUF)
  • IHTK Capsule Catcher
    • Enable Iray Matte
    • Height
    • Push
  • IHTK Chair Catcher
    • Chair Back Rest Angle
    • Chair Back Rest Depth
    • Chair Back Rest Fan
    • Chair Back Rest Height
    • Chair Out Left
    • Chair Out Right
    • Chair Seat Depth
    • Chair Seat Fan
    • Chair Seat Height
    • Chair Seat Lower Height
    • Enable Iray Matte
  • IHTK Column Catcher
    • Expand Upper
    • Expand
    • Lean
    • Enable Iray Matte
  • IHTK Ground Catcher
    • Enable Iray Matte
  • IHTK Morph Box Catcher
    • Enable Iray Matte
    • Back Pinch
    • Bottom Pinch
    • Front Pinch
    • Left Pinch
    • Right Pinch
    • Skew Back
    • Skew Front
    • Skew Left
    • Skew Right
    • Top Pinch
  • IHTK Plane Catcher
    • Enable Iray Matte
  • IHTK Ring Catcher
    • Enable Iray Matte
    • Increase Diameter
    • Thicker
  • IHTK Sphere Catcher
    • Enable Iray Matte
  • IHTK Wall Catcher
    • Enable Iray Matte
  • IHTK Capsule Occluder
    • Enable Iray Matte
    • Height
    • Push
  • IHTK Chair Occluder
    • Chair Back Rest Angle
    • Chair Back Rest Depth
    • Chair Back Rest Fan
    • Chair Back Rest Height
    • Chair Out Left
    • Chair Out Right
    • Chair Seat Depth
    • Chair Seat Fan
    • Chair Seat Height
    • Chair Seat Lower Height
    • Enable Iray Matte
  • IHTK Column Occluder
    • Expand Upper
    • Expand
    • Lean
    • Enable Iray Matte
  • IHTK Morph Box Occluder
    • Enable Iray Matte
    • Back Pinch
    • Bottom Pinch
    • Front Pinch
    • Left Pinch
    • Right Pinch
    • Skew Back
    • Skew Front
    • Skew Left
    • Skew Right
    • Top Pinch
  • IHTK Plane Occluder
    • Enable Iray Matte
  • IHTK Ring Occluder
    • Enable Iray Matte
    • Increase Diameter
    • Thicker
  • IHTK Sphere Occluder
    • Enable Iray Matte
  • IHTK Wall Occluder
    • Enable Iray Matte
  • IHTK Capsule Reflector
    • Enable Iray Matte
    • Height
    • Push
  • IHTK Chair Reflector
    • Chair Back Rest Angle
    • Chair Back Rest Depth
    • Chair Back Rest Fan
    • Chair Back Rest Height
    • Chair Out Left
    • Chair Out Right
    • Chair Seat Depth
    • Chair Seat Fan
    • Chair Seat Height
    • Chair Seat Lower Height
    • Enable Iray Matte
  • IHTK Column Reflector
    • Expand Upper
    • Expand
    • Lean
    • Enable Iray Matte
  • IHTK Ground Reflector
    • Enable Iray Matte
  • IHTK Morph Box Reflector
    • Enable Iray Matte
    • Back Pinch
    • Bottom Pinch
    • Front Pinch
    • Left Pinch
    • Right Pinch
    • Skew Back
    • Skew Front
    • Skew Left
    • Skew Right
    • Top Pinch
  • IHTK Plane Reflector
    • Enable Iray Matte
  • IHTK Ring Reflector
    • Enable Iray Matte
    • Increase Diameter
    • Thicker
  • IHTK Sphere Reflector
    • Enable Iray Matte
  • IHTK Wall Reflector
    • Enable Iray Matte
  • Materials:
    • IHTK Catcher Diffusion High
    • IHTK Catcher Diffusion Light
    • IHTK Catcher Diffusion Medium
    • IHTK Catcher Glossy
    • IHTK Catcher Heavy Shadow
    • IHTK Catcher Material Reset
    • IHTK Catcher Very Glossy
    • IHTK Occluder Blue Tint
    • IHTK Occluder Green Tint
    • IHTK Occluder No Gloss
    • IHTK Occluder Pink Tint
    • IHTK Occluder Red Tint
    • IHTK Occluder Reset
    • IHTK Occluder Yellow Tint
    • IHTK High Gloss
    • IHTK Reflector Reset
    • IHTK Rough Gloss
    • IHTK Textured Gloss Alt
    • IHTK Textured Gloss Lighter
    • IHTK Textured Gloss
  • Shader Presets Iray
    • IHTK Gloss 15x15
    • IHTK Gloss Tiling 10x10
    • IHTK Gloss Tiling 1x1
    • IHTK Gloss Tiling 2x2
    • IHTK Gloss Tiling 3x3
    • IHTK Gloss Tiling 5x5
  • Detailed User Guide (.PDF)
  • Textures Include:
    • 02 Texture Maps (4096 x 4096)
  • Daz Studio Iray Material Presets (.DUF)
  • Daz Studio Iray Shader Presets (.DUF)

Compatible Figures:

N/A

Compatible Software:

DAZ Studio 4.11

Install Types:

Daz Connect, Install Manager, Manual Install

Daz3d