Low polygon shuttle bay interior.
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Features:
-All objects are completely unwrapped without overlapping
-Model is fully textured in each Formats
-no Overlapping vertex nor faces
-no N-GONS Faces
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Files within zip:
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ShuttleBay_ReadMe.txt
ShuttleBay.fbx
ShuttleBay.obj
ShuttleBayBeamsD.tga 2200x2200 pixels
ShuttleBayBeamsI.tga 2200x2200 pixels
ShuttleBayBeamsN.tga 2200x2200 pixels
ShuttleBayBeamsS.tga 2200x2200 pixels
ShuttleBayCraneD.tga 1800x1800 pixels
ShuttleBayCraneN.tga 1800x1800 pixels
ShuttleBayCraneS.tga 1800x1800 pixels
ShuttleBayDoorD.tga 2200x2200 pixels
ShuttleBayDoorN.tga 2200x2200 pixels
ShuttleBayDoorS.tga 2200x2200 pixels
ShuttleBayFloorD.tga 2200x2200 pixels
ShuttleBayFloorN.tga 2200x2200 pixels
ShuttleBayFloorS.tga 2200x2200 pixels
ShuttleBayWallsD.tga 2200x2200 pixels
ShuttleBayWallsI.tga 2200x2200 pixels
ShuttleBayWallsN.tga 2200x2200 pixels
ShuttleBayWallsS.tga 2200x2200 pixels
Software:
FBX Format