Consists of two versions, one high resolution and one low resolution, both for use with Predatrons Goblin.
Each set contains a set of bracers, pauldrons, boots, armbands, helmet, armour base for both male and female versions. All have crosstalk enabled to take on the body morphs of the base figures. Morphs are included to remove various parts of the mesh, such as removing the bones off the boots, bracers and belt. The cross braces can be removed also to leave just the belt and pants for a different look. By removing various body parts, such as leaving off one pauldron, armband or bracer, the more options are available to create a Goblin army of different characters.There are two sets of textures for each clothing item, with both available in high and low resolution.There three smart prop items of mace, axe and shield. Each comes as both high and low resolution. The shield has several morphs, such as removing the arrow, the emblem and the shield boss, so it is possible to create several different styles. The axe has one morph to show a crack on the blade.
- Required Products
- Predatron's Goblin
- Notes
-
- Updated 11-29-2012: Added DAZ Studio MetaData and updated Bracer CR2's
- Compatible 3D Software
- DAZ Studio, Poser
- What's Included & Features
-
- Armbands (High and Low Res) (.CR2 and .OBJ)
- FBMBodyBuilder
- FBMClassic
- FBMFemale
- FBMHeavy
- FBMMuscular
- FBMSkinny
- FBMToned
- Arms_UpUnderFlat_l
- Arms_UpUnderFlat_r
- BendElbowUp_l
- BendElbowUp_r
- BendFArmUp_l
- BendFArmUp_r
- Biceps_Flex
- Biceps_Flex_l
- Biceps_Flex_r
- Triceps_Flex
- Triceps_Flex_l
- Hide_Studs
- Armour (High and Low Res) (.CR2 and .OBJ)
- FBMBodyBuilder
- FBMClassic
- FBMFemale
- FBMHeavy
- FBMMuscular
- FBMToned
- FBMSkinny
- Belly_Flat
- Chest_Larger
- Chest_SideIn_l
- Chest_SideIn_r
- Glutes_Flex
- Glutes_Flex_l
- Glutes_Flex_r
- Hunch_Back
- Inhale
- LegBend
- LegBend_l
- LegBend_r
- LoveHandles
- Thighs_TopOut
- Thighs_TopOut_l
- Thighs_TopOut_r
- Hide_Straps
- Hide_BonesAll
- Hide_BonesOnly
- Armour Female (High and Low Res) (.CR2 and .OBJ)
- FBMBodyBuilder
- FBMClassic
- FBMHeavy
- FBMMuscular
- FBMToned
- FBMSkinny
- Belly_Flat
- Chest_Larger
- Chest_SideIn_l
- Chest_SideIn_r
- Glutes_Flex
- Glutes_Flex_l
- Glutes_Flex_r
- Hunch_Back
- Inhale
- LegBend
- LegBend_l
- LegBend_r
- LoveHandles
- Thighs_TopOut
- Thighs_TopOut_l
- Thighs_TopOut_r
- Hide_Straps
- Hide_BonesAll
- Hide_BonesOnly
- Adjust_Back
- Adjust_BreastHeight
- Adjust_BreastHeight_l
- Adjust_BreastHeight_r
- Adjust_BreastWidth
- Adjust_BreastWidth_l
- Adjust_BreastWidth_r
- Adjust_BreastUpper
- Adjust_BreastUpper_l
- Adjust_BreastUpper_r
- Adjust_ChestCenter
- Boots (High and Low Res) (.CR2 and .OBJ)
- FBMBodyBuilder
- FBMClassic
- FBMFemale
- FBMHeavy
- FBMMuscular
- FBMSkinny
- FBMToned
- Calves_Bigger
- Calves_Flex
- Calves_Flex_l
- Calves_Flex_r
- Feet_Narrow
- Hide_Heel
- Hide_Studs
- Hide_Strap
- Hide_ToeCap
- Hide_Bones
- Bracers (High and Low Res) (.CR2 and .OBJ)
- FBMBodyBuilder
- FBMClassic
- FBMFemale
- FBMHeavy
- FBMMuscular
- FBMSkinny
- FBMToned
- BendElbowUp_l
- BendElbowUp_r
- BendFArmUp_l
- BendFArmUp_r
- Biceps_Flex
- Biceps_Flex_l
- Biceps_Flex_r
- ForeArms_Bigger
- Triceps_Flex
- Triceps_Flex_l
- Hide_Bones
- Helmet (High and Low Res) (.CR2 and .OBJ)
- Adjust_NoseBridge
- Pauldrons (High and Low Res) (.CR2 and .OBJ)
- Rotate_Fwd-Back_L
- Rotate_Side-Side_L
- Move_Up-Down_L
- Move_Side-Side_L
- Move_Fwd-Back_L
- Rotate_Fwd-Back_R
- Rotate_Side-Side_R
- Move_Up-Down_R
- Move_Side-Side_R
- Move_Fwd-Back_R
- 12 Smart Props (High and Low Res) (.PP2 and .OBJ)
- 4 Axes
- 4 Maces
- 4 Shields
- 2 Color Options (High and Low Res)
- Brown Leather
- Grey Leather
- 3 Hand Poses (.PZ2)
- Mace Hand Pose
- Shield Hand Pose
- Axe Hand Pose
- Hide/Show Feet Pose (.PZ2)
- Textures Include
- 2 Texture/Bump Map (256x256)
- 3 Texture/Bump Maps (614x1024)
- 6 Texture/Bump Maps (1024x682)
- 9 Texture/Bump/Displacement Maps (1024x1024)
- 3 Texture/Bump Maps (1228x1228)
- 3 Texture/Bump Maps (1228x2048)
- 3 Texture/Bump Maps (1500x1500)
- 6 Texture/Bump Maps (2048x1364)
- 15 Texture/Bump Maps (2048x2048)
- 7 Texture/Bump/Displacement Maps (3000x3000)
- P6+ Material Poses (.PZ2)
- DAZ Studio Material Presets (.DS)
- Armbands (High and Low Res) (.CR2 and .OBJ)