■ INTRODUCTION
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Built for high-risk operations in hostile and futuristic environments, the
Bayonet Heavy Assault Suit is a modular hard-surface armor system for Genesis 9.
Its layered construction lets you deploy the complete heavy combat silhouette
or combine individual pieces to create lighter, specialized configurations.
Bayonet was designed not only as a finished outfit, but as a flexible visual
toolkit. A large collection of full, partial, visibility and emissive presets
gives you detailed control over colors, finishes, armor coverage and illuminated
elements—many of which can be combined to create looks far beyond those shown
in the promotional images.
■ PRODUCT FEATURES
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9 MODULAR LOADABLE ASSETS
- Helmet
- Chest Armor
- Abdomen
- Legs
- Shoulders
- Arms
- Underlayer
- Light Armor
- GeoShell
Every component can be loaded independently or combined into a complete suit.
The Underlayer and GeoShell provide alternative options for the underlying suit
surface, while the Hide/Show presets make it easy to create lighter, heavier or
more exposed armor configurations without editing the geometry manually.
44 MORPHS AND ADJUSTMENT CONTROLS
Bayonet includes 36 visible, user-adjustable morphs and 8 invisible automatic
corrective morphs. The visible controls provide fitting and positioning options
for the Helmet, Chest Armor, Legs, Shoulders and Arms.
The rigid Shoulders also include dedicated left and right bones for advanced
manual positioning when a pose or character shape requires more control than
the supplied morphs provide.
1,096 APPLICABLE IRAY MATERIAL PRESETS
The extensive material system is divided into useful categories:
- 42 Full Material presets
- 887 Partial Material presets
- 153 Hide/Show presets
- 14 Emissive color and intensity presets
Apply a complete coordinated look in seconds, or customize individual armor
sections and sub-sections in detail.
The Full Materials include 15 solid colors and 6 camouflage designs, all
available in both Factory New and Battle Worn finishes.
Solid colors included:
Black, White, Red, Dark Red, Green A, Green B, Blue A, Blue B, Gray,
Brown A, Brown B, Yellow A, Yellow B, Pink and Orange.
Additional presets control helmet glass, top coat, opacity, visible armor parts,
emissive colors and luminance independently from the main armor finish.
LIGHT ARMOR — 10 INDEPENDENT CUSTOMIZATION ZONES
The Light Armor contains 10 separately customizable surface zones:
Abdomen, Arms, Back, Chest, Hips, Legs, Neck, Shoulders, Sides and Spine.
Each zone can receive its own solid color or camouflage finish. You can keep a
uniform design, make one zone contrast with the rest, or assign a different
finish to every section. Combined with the Factory New and Battle Worn options,
this provides hundreds of possible Light Armor combinations from a single
wearable.
■ HARD-SURFACE FIT AND POSE NOTES
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Bayonet is rigid hard-surface armor rather than flexible clothing. This keeps
its mechanical forms, panel lines and armored silhouette intact, but extreme
body shapes or poses may require manual adjustment.
The included morphs were created to help fit the Chest Armor, Helmet, Shoulders
and other rigid parts to different characters. Fuller bust shapes, broader
torsos and highly stylized proportions may require adjustments to depth, width,
scale, shape or position. For demanding shoulder poses, the dedicated shoulder
bones can also be transformed directly with Daz Studio's Joint Editor and
transformation tools.
No dForce simulation is required for standard use.
■ TEXTURE SPECIFICATIONS
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The product uses detailed PBR texture maps created for the Iray renderer,
primarily at 4K resolution with selected 2K maps where appropriate.
■ IMPORTANT
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The promotional images can show only a small selection of the possible material
and armor combinations. Please read the included README for a complete overview
of the product, its customization system, fitting controls and usage notes.
I hope you enjoy creating with the Bayonet Heavy Assault Suit!
Compatible figures: Genesis 9
Software: DAZ Studio 4 With IRAY














