Blair Davenport 2K23 for G8 Female

Authors:
Blair Davenport 2K23 for G8 Female

Blair Davenport 2k23, arrives at Renderhub!

The character comes with the following:
-The character of her body, (it brings Diffuse, Specular, Normal, Roughness, Bump and SSS maps, 4096x4096 pixels).
-Eyelashes, hair, eyes with realistic shader and fibermesh eyebrows.
-An outfit of clothing (Top and Pants attached with Knee Pads and Boots).
-A hair with default morphs of Daz, and another hair, with bones to move it.

Details:
Blair Davenport 2k23 comes with, G8 female custom lashes, fibermesh eyebrows,
The character comes with a texture shader (you can find this material in the materials folder).
It also comes with two scripts, one to apply the morph and another to remove it.
The character is "Actor" with a complete morph, there is no separate head or body, keep that in mind.

The pants and boots come with a script, which when applying these clothes to the character, hides the geometry of the character, avoiding problems of transferring the character's geometry with clothing, Clothes come with extra morphs, to modify the clothes, in Parameters/Actor/Clothing/Fixer/Morphs.

The character comes in a zip file, to be installed, with the Daz studio installer manager.
You can find the character in: People, Genesis 8 female, characters, supremo-omega, Blair Davenport 2k23.

Blair Davenport 2k23,llega a Renderhub!!.

El personaje viene con lo siguiente:
-El personaje de su cuerpo,(trae mapas de Difuso,Specular,Normales,Roughness,Bump y SSS, de 4096x4096 pixeles).
-Pesta as,Pelo,ojos con shader realista y con cejas fibermesh.
-Un atuendo de ropa(Top y Pantalones unidos con Rodilleras y Botas).
-Un pelo con morphs defauls de Daz, y otro pelo, con huesos para moverlo.

Detalles:
Blair Davenport 2k23 viene con, Pesta as personalizadas G8 female,Cejas fibermesh,
El personaje trae un shader de texturas,(este material, los encuentras en la carpeta materials).
Adem s trae dos scrips, uno para aplicar el morph y otro para removerlo.
El personaje es "Actor" con un morph completo,no est separada cabeza ni cuerpo,tengalo en cuenta.

El Pantalon y las botas traen un scrip, que al aplicar sta ropa al personaje, esconde la geometr a del personaje, evitando problemas de traspaso de geometr a del personaje con la ropa, La ropa trae morphs extras, para modificar la ropa, en Parameters/Actor/Clothing/Fixer/Morphs.

Compatible figures: 
RenderHub
3D Models