I'm building a set of props for a classroom, and no classroom can exist without a clock on the wall, so that students can keep a close eye on how long until class ends!
It can also be used as a decorative piece in a home or office, well, that's up to you.
This watch is very simple, but I tried to make it as functional as possible. So I made each clock hand separately, so you can easily adjust the time to whatever is most convenient for your scene. Each clock hand rotates individually.
I modeled both sides, adding some details to the texture, so if you need to use it other than on the wall, it should be fine.
Furthermore, as usual, I used good texture quality in 4K so that close up renders work without any major problems.
The file was imported as an asset/scene into DAZ so that it loads properly ready for use, with the pointers already positioned correctly and the rotation axis prepared to work as expected.
The object has a total of 3,329 faces, and 6,488 tris.
The model was made in Blender, the textures were hand painted in Substance Painter.
Classroom Wall Clock
Classroom Wall Clock preview image 0Classroom Wall Clock preview image 1Classroom Wall Clock preview image 2Classroom Wall Clock preview image 3Classroom Wall Clock preview image 4
RenderHub
Where to buy:
https://www.renderhub.com/dwrgames/classroom-wall-clock