LI Elemental Dynamics - Sand and Water

LI Elemental Dynamics - Sand and Water

Introducing LI Elemental Dynamics - Sand & Water, a versatile creation from Laticis Imagery that brings the dynamic elements of sand and water to life for your scenes.

This high-polygon quad-based mesh resembles a layer of sand to start with but offers morphs and some seamless textures that allow for its transformation into sandy dunes, underwater sand beds, turbulent seas, or even a calm layer of water. Additionally, the package includes three mesh objects designed to replicate splashes and eight preset scenes to jumpstart your creativity.....the only limitation is, that it's based on camera angles, not infinite I'm afraid.

To take this product one step further, supplied is 4K high-definition displacement map and texture kit, which adds an enhancing realistic hill or very detailed sandy ground layer....it's great for those high-altitude aerial shots.

For those with 3D sculpting skills, the base mesh can serve as a canvas for creating custom terrain designs or use it to import your own height maps.

Dive into the depths, bask in the sun-drenched sands, or fly high with LI Elemental Dynamics - Sand and Water.

What's Included and Features

  • LI Elemental Dynamics - Sand and Water: (.DUF)
  • Scenes:
    • LI ED Scene - Alien Haze
    • LI ED Scene - Deep Seas
    • LI ED Scene - Desert Sands
    • LI ED Scene - Murky Depths
    • LI ED Scene - Shallow Waters
    • LI ED Scene - Snorkle Depths
    • LI ED Scene - Sunset Ridge
    • LI ED Scene - Sunset Sands
  • Props:
  • LI Ground-Water - Displacement Hill:
    • LI GWP - Add Curvature
    • LI GWP - Add Detail
    • LI GWP - Add Scale
    • LI GWP - Crossed Grooves
    • LI GWP - Exagerate Waves
    • LI GWP - Flatten Out
    • LI GWP - Fungus Waves
    • LI GWP - Ridge Dropoff
    • LI GWP - Rippled Surface
    • LI GWP - Rocky Ground
    • LI GWP - Rough Layers
    • LI GWP - Rough Seas
    • LI GWP - Sanctuary Cove
    • LI GWP - Smoother Surface
    • LI GWP - Wayward Waves
  • LI Ground-Water - Sandy Bottom:
    • LI GWP - Add Curvature
    • LI GWP - Add Detail
    • LI GWP - Add Scale
    • LI GWP - Crossed Grooves
    • LI GWP - Exagerate Waves
    • LI GWP - Flatten Out
    • LI GWP - Fungus Waves
    • LI GWP - Ridge Dropoff
    • LI GWP - Rippled Surface
    • LI GWP - Rocky Ground
    • LI GWP - Rough Layers
    • LI GWP - Rough Seas
    • LI GWP - Sanctuary Cove
    • LI GWP - Smoother Surface
    • LI GWP - Wayward Waves
  • LI Ground-Water Plane - Sand:
    • LI GWP - Add Curvature
    • LI GWP - Add Detail
    • LI GWP - Add Scale
    • LI GWP - Crossed Grooves
    • LI GWP - Exagerate Waves
    • LI GWP - Flatten Out
    • LI GWP - Fungus Waves
    • LI GWP - Ridge Dropoff
    • LI GWP - Rippled Surface
    • LI GWP - Rocky Ground
    • LI GWP - Rough Layers
    • LI GWP - Rough Seas
    • LI GWP - Sanctuary Cove
    • LI GWP - Smoother Surface
    • LI GWP - Wayward Waves
  • LI Ground-Water Plane - Water:
    • LI GWP - Add Curvature
    • LI GWP - Add Detail
    • LI GWP - Add Scale
    • LI GWP - Crossed Grooves
    • LI GWP - Exagerate Waves
    • LI GWP - Flatten Out
    • LI GWP - Fungus Waves
    • LI GWP - Ridge Dropoff
    • LI GWP - Rippled Surface
    • LI GWP - Rocky Ground
    • LI GWP - Rough Layers
    • LI GWP - Rough Seas
    • LI GWP - Sanctuary Cove
    • LI GWP - Smoother Surface
    • LI GWP - Wayward Waves
  • LI Ground-Water Plane:
    • LI GWP - Add Curvature
    • LI GWP - Add Detail
    • LI GWP - Add Scale
    • LI GWP - Crossed Grooves
    • LI GWP - Exagerate Waves
    • LI GWP - Flatten Out
    • LI GWP - Fungus Waves
    • LI GWP - Ridge Dropoff
    • LI GWP - Rippled Surface
    • LI GWP - Rocky Ground
    • LI GWP - Rough Layers
    • LI GWP - Rough Seas
    • LI GWP - Sanctuary Cove
    • LI GWP - Smoother Surface
    • LI GWP - Wayward Waves
  • LI Water Bubbles:
    • LI Water Bubbles - Drop to Floor
    • LI Water Bubbles - Inflate
    • LI Water Bubbles - Subtle Movement
    • LI Water Bubbles - Twist
  • LI Water Foam:
    • LI Water Foam - Inflate
    • LI Water Foam - Thick Noise
    • LI Water Foam - Twist
  • LI Water Splash:
    • LI Water Splash - Inflate
    • LI Water Splash - Thick Noise
    • LI Water Splash - Twist
  • LI Water Tertiary Splash:
    • LI Water Tertiary Splash - Flat Bottom
    • LI Water Tertiary Splash - Inflate
    • LI Water Tertiary Splash - Thick Noise
    • LI Water Tertiary Splash - Twist
  • Materials:
    • LI G-WP MAT - Displacement Hill (Hi-Def)
    • LI G-WP MAT - Displacement Hill - Sandy (Hi-Def)
    • LI G-WP MAT - Bump Add Roughness
    • LI G-WP MAT - Bump Add Sand Fine
    • LI G-WP MAT - Bump Add Sand Rough
    • LI G-WP MAT - Bump Remove
    • LI G-WP MAT - Normal Map Add Sand Rough
    • LI G-WP MAT - Normal Map Add Sand Smooth
    • LI G-WP MAT - Normal Map Add Water
    • LI G-WP MAT - Normal Map Remove
    • LI G-WP MAT - Sand Rough
    • LI G-WP MAT - Sand Smooth
    • LI G-WP MAT - Water Clear Blue
    • LI G-WP MAT - Water Clear Displaced
    • LI G-WP MAT - Water Clear
    • LI G-WP MAT - Water Displacement Add
    • LI G-WP MAT - Water Displacement Remove
    • LI G-WP MAT - Water Level use for Deep
    • LI G-WP MAT - Water Level use for Median
    • LI G-WP MAT - Water Level use for Shallow
  • Shaders:
    • LI ED SHADER - Water Bubbles as Particles
    • LI ED SHADER - Water Bubbles
    • LI ED SHADER - Water Clear Blue
    • LI ED SHADER - Water Clear Ice
    • LI ED SHADER - Water Clear
    • LI ED SHADER - Water Dark
    • LI ED SHADER - Water Foam Sea
    • LI ED SHADER - Water Foam
    • LI ED SHADER - Water Sea
    • LI ED SHADER - Water Soft Blue
    • TILE MAT 01 X 01
    • TILE MAT 02 X 02
    • TILE MAT 03 X 03
    • TILE MAT 04 X 04
    • TILE MAT 05 X 05
    • TILE MAT 08 X 08
    • TILE MAT 10 X 10
    • TILE MAT 12 X 12
    • TILE MAT 16 X 16
    • TILE MAT 20 X 20
    • TILE MAT 24 X 24
    • TILE MAT 30 X 30
    • TILE MAT 40 X 40
    • TILE MAT 50 X 50
    • TILE MAT 60 X 60
    • TILE MAT 70 X 70
    • TILE MAT 80 X 80
    • TILE MAT 90 X 90
  • Render Settings:
    • LI Elemental - NVidia Iray Render Settings
  • Textures Include:
    • 16 Texture, Bump, Normal, and Displacement Maps (4096 x 4096)
  • Daz Studio Iray Material Presets (.DUF)

Compatible Software:

Daz Studio 4.22

Install Types:

DazCentral, Daz Connect, DIM, Manual Install

Daz3d
LI Elemental Dynamics - Sand and Water | 3D Models for Daz Studio