Modeling and Texturing a Dinosaur for Production Complete Edition

Modeling and Texturing a Dinosaur for Production Complete Edition

Modeling and Texturing a Dinosaur for Production Complete Edition

Learn how to model and texture a full dinosaur from start to finish! You'll gain extremely valuable industry knowledge and can be applied to any project, from VFX to real-time. Covering concept sculpting in ZBrush, doing retopo in 3D Coat, detailing the dinosaur with custom alphas, UV mapping, polypainting in ZBrush, painting in Substance Painter, exporting maps and finally rendering in Marmoset Toolbag.

YOUR TEACHER

Rowena Frenzel is a freelance character artist from Germany who specializes in creating colorful and fun creatures in 3D. She’s very passionate about teaching, which you’ll have the pleasure of experiencing in this course!

This is a personal license as stated on the FlippedNormals licensing page.

What's Included and Features

  • Modeling and Texturing a Dinosaur for Production Complete Edition
  • Total Running Time:
    • 10HR 3 Min
  • Total File size:
    • 6.6 GB
  • Modeling Chapter List:
    • 00 - Overview
    • 01 - Uvs
    • 02 - Project Details to Low polymesh
    • 03 - Colors Part 1
    • 03 - Colors Part 2
    • 03 - Colors Part 3
    • 04 - Export everything
    • 05 - Tweaking Texture in Substance Painter
    • 06 - Rendering
  • Texturing Chapter List:
    • 00 - Overview
    • 01 - References
    • 02 - Blockout
    • 03 - Overpainting
    • 04 - Layer Sculpting - Part 1
    • 04 - Layer Sculpting - Part 2
    • 04 - Layer Sculpting Part 3
    • 05 - Creating Alphas
    • 06 - Details Part 1
    • 06 - Details Part 2
    • 06 - Details Part 3
    • 07 - Retopology - Part 1
    • 07 - Retopology Part 2
    • 08 - Posing
    • 09 - Set Ideas
  • Modeling Study Sessions:
    • Study Session Step 1 - References
    • Study Session Step 2 - Blockout
    • Study Session Step 3 - Overpaint
    • Study Session Step 4 - 3 Layer Sculpting
    • Study Session Step 5 - Alphas
    • Study Session Step 6 - Details
    • Study Session Step 7 - Retopology
    • Study Session Step 8 - Posing
  • Texturing Study Sessions:
    • Study Session Step 1 - Uvs
    • Study Session Step 2 - Project Details
    • Study Session Step 3 - Colors
    • Study Session Step 5 - Tweaking Texture
    • Study Session Step 6 - Rendering
    • Texture Maps
  • Software Used:
    • Maya
    • ZBrush
    • Substance Painter
    • Marmoset Toolbag
    • 3D Coat
  • File Types:
    • MP4
    • JPG
    • PUR
    • ZTL
    • FBX
    • PSD
    • JFIF

Install Types:

DazCentral, DIM, Manual Install

Daz3d