DTG Studios' Karl for M4

Authors:
DTG Studios' Karl for M4

Karl’s one of my favorite characters to date. He can be wild and primitive or darkly urban. Karl’s face is a custom morph, so you can use it even if you don’t have DAZ’s M4 morphs++. His body is created with DAZ morphs++ to make fitting clothing to him easier.

Karl’s skin is a combination of hand painting and photo resources, with bump, specularity and displacement maps specially engineered to bring out every detail. Merchant resources were used to create his eyes and eyeliner, but each one was customized and tweaked just for Karl.

Karl will work in any version from Poser 7 on up. If you are still using Poser 4, you can probably use the morphs and textures in Poser 4 (you’re on your own), but you will not be able to use the specularity & displacement maps or other material settings that give Karl that special glow. Nor will you have thumbnails for the poses. He has not been tested in DAZ Studio, but should work (there may be some differences in the material settings, so he may not render exactly the same way).

Karl includes:
Custom face morph INJ/REM
Body morph INJ/REM
4 makeup MATs with and without facial hair (8 total)
Body MATs with and without pubic hair and/or tattoos
8 unique eyes (not just one eye turned 8 different colors)
Displacement maps for veins or no veins
Genital MATs with and without pubic hair

Clothing, jewelry and hair not included.

Product requirements

Software:
Poser 7, Poser 8, Poser 9, Poser Pro 2010, Poser Pro 2012, Poser 10, Poser Pro 2014
Base Figures:
Michael 4
Products:
Michael 4 Morphs++
Compatible figures: 
Renderosity
Characters for Poser