Arzu for Genesis 8 Female

Authors:
Arzu for Genesis 8 Female

Skin Texture

The skin appears smooth with a fairly homogeneous texture, exhibiting an even and clean surface. The shine level is low to medium, giving the impression of moisturized but not oily skin. There are no visible large pores, rough lines, or prominent micro-details. Visually, the skin appears elastic with soft shadow transitions in the natural creases of the body.

Facial Structure
Face Shape

The face tends to be round-oval, with full cheeks and a soft jawline. The jawline is not sharp, giving the impression of a full and proportionate face.

Nose

The nose has a short to medium bridge, with a relatively low and straight bridge. The tip is rounded, the nostrils are symmetrical, and the width of the nose is balanced with the width of the face. There are no sharp angles or extreme contours.

Eyes

The eyes are round with a fairly large opening. The eyeballs appear slightly protruding, giving the impression of open and clear eyes. The distance between the eyes is proportional (about one eye width apart). The upper lids are well-defined but not heavy, with no excessive creases.

Brows

The eyebrows are of medium thickness, with a relatively straight shape and a slight arch. The eyebrows naturally follow the brow bone, without sharp angles or a high arch.

Lips

Lips appear full and soft. The lower lip is thicker than the upper lip. The cupid's bow line is present but not too sharp. The surface of the lips appears smooth, without any rough texture or prominent dry folds.

Body Structure
Breasts

The breasts appear large and full, with dominant volume and a rounded shape. They are positioned relatively low—naturally, with a slight gravitational effect. The breasts are moderately spaced, not too close together. The transition from the chest to the breasts is smooth, without a sharp line.

Hips

The hips are wide and prominent, serving as a dominant point in the body's proportions. The transition from the waist to the hips forms a clear and gentle curve. The hip structure provides a stable silhouette with weight in the lower body.

Thighs

The thighs appear very full and firm, especially in the upper thighs. The inner thighs almost touch, indicating substantial volume. The thigh contour is smooth with soft mass, without sharp muscle definition. The transition from the hips to the thighs appears smooth and continuous.

Overall Proportions

The body exhibits a heavy mass distribution in the lower half, with a balance between the bust, hips, and thighs. The proportions tend toward a curvy-full body type, with consistent, non-rigid volume. The overall shape emphasizes mass and volume over detailed muscle tone or sharp bone structure.

If you'd like:

a version specifically for 3D modeling (ZBrush / Blender / game assets)

a technical breakdown (volume, edge flow, proportion)

or a comparison with other body types

just let me know, and I'll adjust it.

A version for modeling purposes

Ready. Here's a version specifically for modeling purposes (3D sculpt / character modeling / anatomy reference). This style is technical, focusing on volume, proportion, and topological flow, without emotional interpretation. Hair and clothing are not discussed.

Modeling Reference Description – Adult Female Character (Full-Figure)
Skin Texture (Surface & Shader Reference)

Smooth skin surface with low-medium roughness

Soft and diffuse specularity, no hard hotspots

Minimal micro-details (pores, wrinkles), suitable for:

Realistic-soft style

Semi-realistic game/rendering

Suitable for medium-high SSS levels, especially on:

Face

Chest

Thighs and abdomen

Normal map predominantly smooth, detail only in natural folds

Facial Structure (Head & Facial Anatomy)
Head Shape

Round-oval head shape

Face width is relatively large compared to height

Cheekbones are not sharp, more fleshy

Short and soft jaw, obtuse mandibular angle

Nose

Short-medium nose length

Low and straight bridge

Rounded tip, not pointed

Moderately wide, symmetrical alars

Suitable for sculpting With little bone definition, more soft tissue.

Eyes

Round shape

Large eye opening

Slightly protruding eyeballs (mild protrusion)

Distance between eyes ≈ one eye width

Upper lid clear, not hooded

Neutral canthal tilt (no extreme upturn/downturn)

Eyebrows

Medium thickness

Relatively straight shape with a slight arch

Low–normal position relative to the eye

No sharp angles → simple brow edge flow

Lips

Medium–full lips

Lower lip thicker than upper

Cupid's bow soft, not sharp

Neutral lip corners

Vermilion border clear → important for the edge loop of the mouth

Body Structure (Body Anatomy Reference)
General Proportions

Body type: full-figured / heavy curvy

Mass distribution dominantly in:

Breasts

Hips

Thighs

Bone structure not prominent, fleshy volume Dominant

Front silhouette forms a pear-hourglass hybrid

Breasts

Large and heavy volume

Rounded shape with a pronounced gravitational effect

Natural position (not high)

Medium breast spacing

Wide breast base, spreading to the sides of the chest

Suitable for sculpting with:

Gravity influence

Soft lower contour

No sharp under-breast crease

Hips

Very wide hips

Iliac crest covered by fleshy volume

Very smooth waist → hip transition

Side silhouette shows large, heavy curves

Edge flow should follow the pelvis and glute mass

Thighs

Very full thighs, especially the upper thighs

Inner thighs touch each other

Volume dominates over muscle structure

Quad muscles are not sharply defined

Suitable for sculpting with:

Soft mass

Slight natural crease in the upper thigh

Arzu Head Apply / Remove
Arzu Body Apply / Remove

Arzu Skin
Arzu Eyebrows
Eyelashes

Material

Eyes 2
Lips 3
Makeup 3

Compatible figures: 
RenderHub
3D Models