Gresha for Genesis 9 Females

Authors:
Gresha for Genesis 9 Females

1. Artistic Direction

Style: Stylized Realism (realistic anatomy dengan proporsi youthful)

Mood: Neutral, soft, clean

Silhouette Priority: Smooth hourglass, non-extreme proportions

Avoid: Over-sexualization, exaggerated anatomy, sharp muscle definition

2. Proportion & Scale

Height Ratio: 7–7.5 heads

Body Type: Slim–curvy, soft volume

Symmetry: High (base mesh friendly)

Age Impression: Young adult

3. Skin & Surface Specification

Skin Type: Smooth, healthy

Pore Detail: Fine (nose, cheeks, upper torso)

Roughness: Low–medium

Specular: Soft, even

Color Variation:

Natural blush on cheeks

Slight warmth on thighs & hips

No: Visible stretch marks, aging lines, scars

4. Facial Anatomy Requirements

Head Shape

Oval → slight heart-shape

Short facial proportion (youthful)

Eyes

Large, rounded

Shallow eye socket

Upper lid soft crease

Lower lid slightly full

Nose

Small–medium

Short, straight bridge

Rounded tip

Narrow alar width

Brows

Minimal brow ridge

Soft arc, short length

Lips

Upper lip: thin–medium

Lower lip: fuller

Soft cupid's bow

Neutral mouth corners

Rigging Note:
Must support subtle facial expressions & lip-sync (blendshape friendly).

5. Upper Body & Torso

Neck: Slim, short, smooth transition

Clavicle: Very subtle

Shoulders: Narrow–medium, no strong muscle definition

Torso Flow: Continuous, no sharp breaks

6. Breast Anatomy (Non-Exaggerated)

Size: Medium

Shape: Natural rounded

Position: Slightly low (realistic gravity)

Volume: Lower-pole dominant

Breast Root: Wide & smooth

Simulation: Compatible with soft-body physics

7. Waist, Hips & Legs

Waist

Slim, not extreme

Hips

Medium–wide

Smooth iliac transition

No sharp bone landmarks

Thighs

Soft volume

Inner thighs close but not intersecting

No strong muscle separation

8. Topology Guidelines

Subdivision Safe

Clean quad topology

Priority edge loops:

Eyes

Mouth

Nasolabial area

Shoulder joints

Hip joints

Avoid pinching in pelvis and chest areas

9. Sculpting Notes (ZBrush)

Start from clean base mesh

Primary forms first (no early detail)

Secondary forms: cheeks, breasts, hips

Micro detail only at final stage

10. Texturing Notes (PBR)

Workflow: PBR Metal/Rough

Albedo: Subtle color variation (avoid flat tone)

Normal Map: Light micro skin detail

Roughness Map: Slight variation (nose, cheeks, torso)

11. Rigging & Animation Readiness

Neutral A-pose or relaxed T-pose

Chest & hip deformation prioritized

No extreme corrective shapes needed

12. Deliverables

High-poly sculpt

Clean low-poly mesh

UV mapped (non-overlapping)

PBR textures

Rig-ready mesh

Gresha Head Apply / Remove
Gresha Body Apply / Remove

Gresha Skin
Gresha Eyebrows
Eyelashes

Maerial

Blush 2
Eyeliner 2
Eyes 2
Lips 2
Makeup 2

Compatible figures: 
RenderHub
3D Models