Expand your sci-fi screens with HUD Builder 02, a specialized toolkit designed for tactical data visualization and tracking displays. While the previous set focused on standard frames and global mapping, this expansion prioritizes active scanning elements and modular geometric indicators for starship cockpits, field equipment, and military-grade terminals.
The core of HUD Builder 02 features eight radar assemblies. Each radar is broken down into tiered circles and line work, as well as dedicated "slice" and "sonar" elements to simulate active scanning sweeps. These components allow for the creation of multi-layered tracking arrays where individual frequencies and sweep patterns can be customized for depth and intensity.
Standard progress bars are replaced by twelve versatile loading circles, offering a more compact and technical way to show system status. Four of these styles include pre-configured progression variants, enabling you to instantly visualize different stages of data processing or energy levels. To complement these, the kit introduces 14 unique geometric indicators, ranging from hexes to pentagons to triangles, each with separate fill and outline as well as sharp and rounded versions to provide a mix of aesthetics.
Building custom interfaces remains central to the kit with four new "Open Box" master designs and matching corner pieces for free-form scaling. The set also features eight distinct "Stepped Line" styles, which include up to four sub-segments each. These are ideal for creating technical connectors, data pathways, or dividing complex screen real estate without using traditional flat lines.
With over 150 elements to ground your UI designs, also included is a shader suite that provides 45 color presets, 10 emission strength levels, and 19 color temperature settings. This ensures that every new sonar sweep, triangle indicator, and stepped line can be perfectly color-matched to your existing sci-fi pipeline.
What's Included and Features
- HUD Builder 02: (.DUF)
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Scene Subsets:
- HUDB2 Subset 1
- HUDB2 Subset 2
- HUDB2 Subset 3
- HUDB2 Subset 4
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Zero Props:
- HUDB2 Box 300x450
- HUDB2 Box Corner
- HUDB2 Box Corner
- HUDB2 Indicator
- HUDB2 Line
- HUDB2 Loading Circle
- HUDB2 Text
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Materials:
- MAT HUDB2 Box Open 1 Corner
- MAT HUDB2 Box Open 2 Corner
- MAT HUDB2 Box Open 3 Corner
- MAT HUDB2 Box Open 4 Corner
- MAT HUDB2 Box Open 300x450 1
- MAT HUDB2 Box Open 300x450 2
- MAT HUDB2 Box Open 300x450 3
- MAT HUDB2 Box Open 300x450 4
- MAT HUDB2 Indicator Circle Fill
- MAT HUDB2 Indicator Circle Outline
- MAT HUDB2 Indicator Circle
- MAT HUDB2 Indicator Rounded Diamond Fill
- MAT HUDB2 Indicator Rounded Diamond Outline
- MAT HUDB2 Indicator Rounded Diamond
- MAT HUDB2 Indicator Rounded Hexagon Fill
- MAT HUDB2 Indicator Rounded Hexagon Outline
- MAT HUDB2 Indicator Rounded Hexagon
- MAT HUDB2 Indicator Rounded Parallelogram Fill
- MAT HUDB2 Indicator Rounded Parallelogram Outline
- MAT HUDB2 Indicator Rounded Parallelogram
- MAT HUDB2 Indicator Rounded Pentagon Fill
- MAT HUDB2 Indicator Rounded Pentagon Outline
- MAT HUDB2 Indicator Rounded Pentagon
- MAT HUDB2 Indicator Rounded Square Fill
- MAT HUDB2 Indicator Rounded Square Outline
- MAT HUDB2 Indicator Rounded Square
- MAT HUDB2 Indicator Rounded Triangle Fill
- MAT HUDB2 Indicator Rounded Triangle Outline
- MAT HUDB2 Indicator Rounded Triangle
- MAT HUDB2 Indicator Sharp Diamond Fill
- MAT HUDB2 Indicator Sharp Diamond Outline
- MAT HUDB2 Indicator Sharp Diamond
- MAT HUDB2 Indicator Sharp Hexagon Fill
- MAT HUDB2 Indicator Sharp Hexagon Outline
- MAT HUDB2 Indicator Sharp Hexagon
- MAT HUDB2 Indicator Sharp Parallelogram Fill
- MAT HUDB2 Indicator Sharp Parallelogram Outline
- MAT HUDB2 Indicator Sharp Parallelogram
- MAT HUDB2 Indicator Sharp Pentagon Fill
- MAT HUDB2 Indicator Sharp Pentagon Outline
- MAT HUDB2 Indicator Sharp Pentagon
- MAT HUDB2 Indicator Sharp Square Fill
- MAT HUDB2 Indicator Sharp Square Outline
- MAT HUDB2 Indicator Sharp Square
- MAT HUDB2 Indicator Sharp Triangle Fill
- MAT HUDB2 Indicator Sharp Triangle Outline
- MAT HUDB2 Indicator Sharp Triangle
- MAT HUDB2 Loading Circle 1
- MAT HUDB2 Loading Circle 2
- MAT HUDB2 Loading Circle 3
- MAT HUDB2 Loading Circle 4
- MAT HUDB2 Loading Circle 5
- MAT HUDB2 Loading Circle 6
- MAT HUDB2 Loading Circle 7
- MAT HUDB2 Loading Circle 8
- MAT HUDB2 Loading Circle 9 Fill - Progression 1
- MAT HUDB2 Loading Circle 9 Fill - Progression 2
- MAT HUDB2 Loading Circle 9 Fill - Progression 3
- MAT HUDB2 Loading Circle 9 Fill - Progression 4
- MAT HUDB2 Loading Circle 9 Fill
- MAT HUDB2 Loading Circle 9 Outline
- MAT HUDB2 Loading Circle 10 Fill - Progression 1
- MAT HUDB2 Loading Circle 10 Fill - Progression 2
- MAT HUDB2 Loading Circle 10 Fill - Progression 3
- MAT HUDB2 Loading Circle 10 Fill - Progression 4
- MAT HUDB2 Loading Circle 10 Fill
- MAT HUDB2 Loading Circle 10 Outline
- MAT HUDB2 Loading Circle 11 Fill - Progression 1
- MAT HUDB2 Loading Circle 11 Fill - Progression 2
- MAT HUDB2 Loading Circle 11 Fill - Progression 3
- MAT HUDB2 Loading Circle 11 Fill - Progression 4
- MAT HUDB2 Loading Circle 11 Fill
- MAT HUDB2 Loading Circle 11 Outline
- MAT HUDB2 Loading Circle 12 Fill - Progression 1
- MAT HUDB2 Loading Circle 12 Fill - Progression 2
- MAT HUDB2 Loading Circle 12 Fill - Progression 3
- MAT HUDB2 Loading Circle 12 Fill - Progression 4
- MAT HUDB2 Loading Circle 12 Fill
- MAT HUDB2 Loading Circle 12 Outline
- MAT HUDB2 Radar Circle 1 Circle A
- MAT HUDB2 Radar Circle 1 Circle B
- MAT HUDB2 Radar Circle 1 Lines
- MAT HUDB2 Radar Circle 1 Slice
- MAT HUDB2 Radar Circle 1
- MAT HUDB2 Radar Circle 2 Circle A
- MAT HUDB2 Radar Circle 2 Circle B
- MAT HUDB2 Radar Circle 2 Lines
- MAT HUDB2 Radar Circle 2 Slice
- MAT HUDB2 Radar Circle 2
- MAT HUDB2 Radar Circle 3 Circle A
- MAT HUDB2 Radar Circle 3 Circle B
- MAT HUDB2 Radar Circle 3 Lines
- MAT HUDB2 Radar Circle 3 Slice
- MAT HUDB2 Radar Circle 3
- MAT HUDB2 Radar Circle 4 Circle A
- MAT HUDB2 Radar Circle 4 Circle B
- MAT HUDB2 Radar Circle 4 Lines
- MAT HUDB2 Radar Circle 4 Slice
- MAT HUDB2 Radar Circle 4
- MAT HUDB2 Radar Circle 5 Circle A
- MAT HUDB2 Radar Circle 5 Circle B
- MAT HUDB2 Radar Circle 5 Lines
- MAT HUDB2 Radar Circle 5 Slice
- MAT HUDB2 Radar Circle 5
- MAT HUDB2 Radar Circle 6 Circle A
- MAT HUDB2 Radar Circle 6 Circle B
- MAT HUDB2 Radar Circle 6 Lines
- MAT HUDB2 Radar Circle 6 Slice
- MAT HUDB2 Radar Circle 6
- MAT HUDB2 Radar Circle 7 Circle A
- MAT HUDB2 Radar Circle 7 Circle B
- MAT HUDB2 Radar Circle 7 Lines
- MAT HUDB2 Radar Circle 7 Slice
- MAT HUDB2 Radar Circle 7
- MAT HUDB2 Radar Circle 8 Circle A
- MAT HUDB2 Radar Circle 8 Circle B
- MAT HUDB2 Radar Circle 8 Lines
- MAT HUDB2 Radar Circle 8 Slice
- MAT HUDB2 Radar Circle 8
- MAT HUDB2 Radar Sonar Slice 1
- MAT HUDB2 Radar Sonar Slice 2
- MAT HUDB2 Radar Sonar Slice 3
- MAT HUDB2 Radar Sonar Slice 4
- MAT HUDB2 Stepped Line 1 A
- MAT HUDB2 Stepped Line 1 B
- MAT HUDB2 Stepped Line 1 C
- MAT HUDB2 Stepped Line 1
- MAT HUDB2 Stepped Line 2 A
- MAT HUDB2 Stepped Line 2 B
- MAT HUDB2 Stepped Line 2 C
- MAT HUDB2 Stepped Line 2
- MAT HUDB2 Stepped Line 3 A
- MAT HUDB2 Stepped Line 3 B
- MAT HUDB2 Stepped Line 3 C
- MAT HUDB2 Stepped Line 3
- MAT HUDB2 Stepped Line 4 A
- MAT HUDB2 Stepped Line 4 B
- MAT HUDB2 Stepped Line 4 C
- MAT HUDB2 Stepped Line 4
- MAT HUDB2 Stepped Line 5 A
- MAT HUDB2 Stepped Line 5 B
- MAT HUDB2 Stepped Line 5
- MAT HUDB2 Stepped Line 6 A
- MAT HUDB2 Stepped Line 6 B
- MAT HUDB2 Stepped Line 6 C
- MAT HUDB2 Stepped Line 6
- MAT HUDB2 Stepped Line 7 A
- MAT HUDB2 Stepped Line 7 B
- MAT HUDB2 Stepped Line 7
- MAT HUDB2 Stepped Line 8 A
- MAT HUDB2 Stepped Line 8 B
- MAT HUDB2 Stepped Line 8 C
- MAT HUDB2 Stepped Line 8 D
- MAT HUDB2 Stepped Line 8
- MAT HUDB2 Text 1
- MAT HUDB2 Text 2
- MAT HUDB2 Text 3
- MAT HUDB2 Text 4
- MAT HUDB2 Text 5
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Shaders:
- HUDB2 Color - Algae
- HUDB2 Color - Aquamarine
- HUDB2 Color - Blue Lagoon
- HUDB2 Color - Bronze
- HUDB2 Color - Brown Sugar
- HUDB2 Color - Bubblegum
- HUDB2 Color - Burgundy
- HUDB2 Color - Canteloupe
- HUDB2 Color - Carnation
- HUDB2 Color - Chartreuse
- HUDB2 Color - Clover
- HUDB2 Color - Coffee
- HUDB2 Color - Coral
- HUDB2 Color - Cranberry
- HUDB2 Color - Cream
- HUDB2 Color - Crocus
- HUDB2 Color - Cucumber
- HUDB2 Color - Denim
- HUDB2 Color - Dollar
- HUDB2 Color - Eggplant
- HUDB2 Color - Ferrari
- HUDB2 Color - Fuschia
- HUDB2 Color - Granite
- HUDB2 Color - Hot Pink
- HUDB2 Color - Jellyfish
- HUDB2 Color - Lemon
- HUDB2 Color - Light Olive
- HUDB2 Color - Lilac
- HUDB2 Color - Mahogany
- HUDB2 Color - Parchment
- HUDB2 Color - Pine
- HUDB2 Color - Pistachio
- HUDB2 Color - Plum
- HUDB2 Color - Pumpkin
- HUDB2 Color - Quartz
- HUDB2 Color - Saffron
- HUDB2 Color - Sandstone
- HUDB2 Color - Sapphire
- HUDB2 Color - Seafoam
- HUDB2 Color - Sky Blue
- HUDB2 Color - Soft Hazel
- HUDB2 Color - Steel
- HUDB2 Color - Tomato
- HUDB2 Color - Turquoise
- HUDB2 Color - White
- HUDB2 - 005k cdcm2
- HUDB2 - 010k cdcm2
- HUDB2 - 020k cdcm2
- HUDB2 - 050k cdcm2
- HUDB2 - 060k cdcm2
- HUDB2 - 080k cdcm2
- HUDB2 - 100k cdcm2
- HUDB2 - 200k cdcm2
- HUDB2 - 300k cdcm2
- HUDB2 - 400k cdcm2
- HUDB2 - Temp 1000k
- HUDB2 - Temp 1500k
- HUDB2 - Temp 2000k
- HUDB2 - Temp 2500k
- HUDB2 - Temp 3000k
- HUDB2 - Temp 3500k
- HUDB2 - Temp 4000k
- HUDB2 - Temp 4500k
- HUDB2 - Temp 5000k
- HUDB2 - Temp 5500k
- HUDB2 - Temp 6000k
- HUDB2 - Temp 6500k
- HUDB2 - Temp 7000k
- HUDB2 - Temp 7500k
- HUDB2 - Temp 8000k
- HUDB2 - Temp 8500k
- HUDB2 - Temp 9000k
- HUDB2 - Temp 9500k
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Textures Include:
- 159 Transparency Maps (400 x 400 to 4500 x 3020)
- Daz Studio Iray Material Presets (.DUF)
- Daz Studio Iray Shader Presets (.DUF)
Compatible Software:
Daz Studio 4.24
Install Types:
DazCentral, Manual Install














