Introducing LI dForce Pelt Poncho for Genesis 9!
Add a new outerwear asset to your runtime with LI dForce Pelt Poncho, a truly versatile and customizable shawl for Genesis 9 and more. While it's perfect for rugged, primitive, or ancient renders, this poncho goes far beyond that. With a large range of wearable presets and materials, you can effortlessly use it for elegant or even futuristic styles, offering endless creative potential for all kinds of scenes.
Built and fitted on Genesis 9, the poncho also includes a Solo Asset version that offers reduced functionality and an adaptable fit on other characters, or it can serve as an additional overlay drape. Whether your scene calls for something wild and untamed or sleek and refined, this poncho has you covered - literally! (Shame about the hole in the middle it would make a great rug too!
The LI dForce Pelt Poncho also comes loaded with a massive array of tileable textures, material, and shader presets. And these aren't limited to the poncho alone! Mix and match these assets anywhere in your scenes to add more depth and visual interest. From fur-lined looks to seamless textures driven by grayscale maps, the customization possibilities are endless.
Bonus Content: As a special extra, I've included a water droplet material for the Shawl Shell. This sparked a creative journey that resulted in an additional Shell asset for Genesis 9, where I've tried to take advantage of the materials to produce some cool layering effects for skin. Note: While the textures are seamless and tileable when used on Genesis 9 you will notice UV seams, but I've carefully crafted the presets to minimize this as much as possible.
Key Features and Tips:
Style Versatility: Easily switch between rugged, elegant, futuristic, or ancient looks with wearable presets and textures. The shawl's design is extremely customizable for any aesthetic.
Advanced Texture Control: Most materials are driven by seamless, grayscale texture maps with color control, which can be tiled for high customizability.
Simulation Flexibility: Run simulations with or without fur—apply the fur after simulating or hide it in the scene panel for quicker setups. The fur is also dForce Hair letting you explore endless and alternative styling options and comes packed with a huge array of Strand-based presets.
Faster Simulations: Hiding the fur will speed up simulation times, but applying it afterward adds detail and realism.
Displacement Tips: When using shells and displacement maps, balance them carefully to avoid surface imperfections or interlacing issues.
Morph Tips: The shawl also comes packed with a variety of morphs—some work better before simulating, others after—letting you create adjustments and varied looks.
Whether you're crafting a rugged wilderness explorer, an elegant traveler, or a futuristic warrior, the LI dForce Pelt Poncho is a versatile asset that adds richly textured and dynamic looks. It's not just a poncho shawl thingymabob...
Happy simulating and styling!
What's Included and Features
- LI dForce Pelt Poncho for Genesis 9 Plus: (.DUF)
- Clothing Pieces:
- Shawl
- Shawl Handless
- Shawl Shell
- Shawl (54 Morphs)
- Supports Genesis 9 Shapes
- Clothing Addon Fur Assets:
- Shawl Fur Borders
- Shawl Fur Collar 1
- Shawl Fur Collar 2
- Shawl Fur Collar 3
- Shawl Fur Covering
- Shawl Fur Edge
- Shawl Fur Heavy
- Shawl Fur Light
- Shawl Fur Lower
- Shawl Fur Neckline
- Shawl Fur Upper
- Bonus Assets 01:
- LI dForce Pelt Poncho - Solo
- LI dForce Pelt Poncho - Solo Fur
- Bonus Assets 01 (Morphs):
- LI dFPP Solo - Contract Edge Inner
- LI dFPP Solo - Contract Edge Outer
- LI dFPP Solo - Flowered Upwards
- LI dFPP Solo - Pillowed Upwards
- LI dFPP Solo - Relaxed and Bumpy
- LI dFPP Solo - Ripple Edge Inner
- LI dFPP Solo - Ripple Edge Outer
- Bonus Asset 02:
- LI X Droplets Shell - Genesis 9
- Wearable Combo Kits: (plus)
- Default Tan (RR)
- Default Tan (TS)
- Fleece 01 (TS)
- Gold Coat 01 (TS)
- Promo Tan (RR)
- Shawl & Fur Covering - Fleece 01 (TS)
- Shawl & Fur Covering - Fleece 02 (TS)
- Shawl & Fur Covering - Taz-Tiger (TS)
- Shawl & Furs Red-Dragon (TS)
- Shawl & Furs Simple-Roots (RR)
- Shawl & Furs Textured-Hide (TS)
- Shawl & Shell Snake-like 01
- Shawl & Shell Snow-Queen 01
- Shawl & Shells X-2 Sample 01
- Shawl Shell & Fur Covering 01 (TS)
- Shawl Shell & Furs Caveman 01 (TS)
- Shawl Shell & Furs Galah 01 (TS)
- Shawl Shell & Furs Golden 01 (TS)
- 134 Materials
- Shaders:
- 23 x LI Shaders - Creature Like
- 15 x LI Shaders - Fabric Like
- 04 x LI Shaders - Metal Like
- 02 x LI Shaders - Plastic Like
- 09 x LI Shaders - Techno Like
- 12 x LI Shaders - Water Drops
- Textures (Add Image):
- 40 x LI Textures - Add Base Bump
- 40 x LI Textures - Add Base Color
- 40 x LI Textures - Add Cutout Opacity
- 40 x LI Textures - Add Gloss Roughness
- 40 x LI Textures - Add Overlay Color
- 40 x LI Textures - Add Overlay Weight
- Strand-based Omni-Surface Shader Adjustment Presets:
- 45 x MATS Omni - Color Presets
- 21 x MATS Omni - Color Weights Values
- 29 x MATS Omni - Dye Weights Values
- 23 x MATS Omni - IOR Glossy Values
- 49 x MATS Omni - Line End Widths Values
- 49 x MATS Omni - Line Start Widths Values
- 21 x MATS Omni - Melanin Levels Values
- 21 x MATS Omni - Melanin Redness Values
- 21 x MATS Omni - Root Tip Blend Values
- 21 x MATS Omni - Root Tip Ratio Values
- 25 x MATS Omni - Roughness Values
- 25 x MATS Omni - Roughness Azimuthal Values
- 69 x MATS Omni - X Diversity Images Presets
- dForce Hair Generation Simulation Presets (RR) Mode
-
- 03 x Hair Generation Mode Presets
- 12 x LI SIM - RR Points (Per Hair) Values
- 10 x LI SIM - RR Hairs (Per Guide) Values
- 16 x LI SIM - RR Hair Distribution Radius Values
- 25 x LI SIM - RR Hair Tip Separation Values
- 21 x LI SIM - RR Hair Bias Values
- 21 x LI SIM - RR Hair Gain Values
- dForce Hair Generation Simulation Presets (TS) Mode
-
- 03 x Hair Generation Mode Presets
- 21 x LI SIM - TS Clumping 1 Bias Values
- 26 x LI SIM - TS Hair Clumping 1 Density Values
- 21 x LI SIM - TS Hair Clumpiness 1 Percentage Values
- 21 x LI SIM - TS Clumping 2 Bias Values
- 26 x LI SIM - TS Hair Clumping 2 Density Values
- 21 x LI SIM - TS Hair Clumpiness 2 Percentage Values
- 31 x LI SIM - TS Hair Frizz Base Amount Values
- 31 x LI SIM - TS Hair Frizz Tip Amount Values
- 10 x LI SIM - TS Hair Growth ID Values
- 21 x LI SIM - TS Hair Scale Values
- 20 x LI SIM - TS Hairs Density Level Values
- 20 x LI SIM - TS Interpolation Segment Length Values
- 10 x LI SIM - TS Random Length Amount Values
- 26 x LI SIM - TS Reduce Length Amount Values
- 20 x LI SIM - TS Scraggliness 1 Values
- 06 x LI SIM - TS Scraggliness 1 Modes
- 20 x LI SIM - TS Scraggliness 2 Values
- 06 x LI SIM - TS Scraggliness 2 Modes
- Textures Include:
- 112 x Texture, Bump, Displacement, Normal, Metalness, Roughness and Opacity Maps (4096 x 4096)
- Daz Studio Iray Material Presets (.DUF)
- Daz Studio Iray Shader Presets (.DUF)
Compatible Figures:
Genesis 9
Compatible Software:
Daz Studio 4.22
Install Types:
DazCentral, Daz Connect, DIM, Manual Install