3D model of a vintage Chevrolet wheel and tire of the 60's and 70's. The model was created with 3DS Max 2016 using the open subdivision modifier which has been left in the stack, there are two fbx files included: one with no subdivision and other with subdivision level 1.
The model has 19.827 polygons with subdivision level at 0 and 48.776 at level 1.
Elements are logically named and grouped so they can be separeted to adjust to your needs.
The model contains quads and tris (no N-gons).
Scale/transform is set to 100%, units are set to centimeters, texture paths are stripped and and it is made to real world scale:
- Tire 235/75 R15
- Wheel 15 x 8
Other files included: 3DS and OBJ.
Renders were made with Mental Ray and have no post processing.
Product is ready to render out of the box.
Lights and cameras are not included.
MATERIALS AND TEXTURES:
All textures are in JPEG format with 2048 x 2048 resolution. An optional texture with sidewall white letters has been included.
This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
Software: UNREAL Game Engine, UNITY, FBX Format