Dungeon Floors, Grids and Trap Doors for Poser

Authors:
Dungeon Floors, Grids and Trap Doors for Poser

Dungeon Floors, Grids and Trap Doors provides the objects you need to layout high quality dungeon level maps. You get a large collection of different sized square map objects, as well as specific curved objects for creating curves in corridors; these work well alone against a neutral background (for later compositing), and also to introduce variations in a flat "board" map surface. Two transparent grids make it easy to overlay a properly scaled grid for 5' x 5' measurement, helpful both for pre-visualization and final map renders. This set also includes two sets of trap doors that allow easy connection to a lower level: a stone door with rusty hand ring, and also a double wooden door version.

The set includes high resolution textures with accompanying bump and normal maps to control surface texture.

About Dungeon Depths: The First Level
Dungeon Depths: The First Level is a set of individual collections of models that together provide the components you need to create fantasy role-play game style 3D maps with your favorite 3D design tool. Designs are beautiful, and include both bump and normal maps for application of bumps or true displacements. Dungeon Depths: The First Level is the perfect complement to DungeonFolks(tm) RPG style characters also from Meshbox Design.

Components: Grid (2), Corner Tile (9), Square Tile (22), Ladder, Stone, Trap Door, Double Door Trap Door, Example Map

Software:  
Poser 8 / Poser Pro 2010+, Poser 10 / Poser Pro 2014 +, Poser 9 / Poser Pro 2012 +, Poser Pro 11, Poser 12

Renderosity
Architecture for Poser and Daz Studio