Dungeon Floors, Grids and Trap Doors for Poser

Dungeon Floors, Grids and Trap Doors for Poser

Dungeon Floors, Grids and Trap Doors provides the objects you need to layout high quality dungeon level maps. You get a large collection of different sized square map objects, as well as specific curved objects for creating curves in corridors; these work well alone against a neutral background (for later compositing), and also to introduce variations in a flat "board" map surface. Two transparent grids make it easy to overlay a properly scaled grid for 5' x 5' measurement, helpful both for pre-visualization and final map renders. This set also includes two sets of trap doors that allow easy connection to a lower level: a stone door with rusty hand ring, and also a double wooden door version.

The set includes high resolution textures with accompanying bump and normal maps to control surface texture.

About Dungeon Depths: The First Level
Dungeon Depths: The First Level is a set of individual collections of models that together provide the components you need to create fantasy role-play game style 3D maps with your favorite 3D design tool. Designs are beautiful, and include both bump and normal maps for application of bumps or true displacements. Dungeon Depths: The First Level is the perfect complement to DungeonFolks(tm) RPG style characters also from Meshbox Design.

Components: Grid (2), Corner Tile (9), Square Tile (22), Ladder, Stone, Trap Door, Double Door Trap Door, Example Map

Poser 8 / Poser Pro 2010+, Poser 10 / Poser Pro 2014 +, Poser 9 / Poser Pro 2012 +, Poser Pro 11, Poser 12

Architecture for Poser and Daz Studio