Christmas Tree for DAZ

Authors:
Christmas Tree for DAZ

WHAT'S INCLUDED
- Classic Christmas Tree (prop): 115 x 116 x 200 cm with the star. Needles, baubles, pinecones, ribbon garland, wicker basket. The star is its own child node, so it can be hidden or recoloured on its own.
- Porcelain Village Tree (prop): 24 x 24 x 45 cm tabletop size on a round plinth, with tiny village houses around the base. The star is its own child node. Size presets for 45, 90 and 180 cm.
- 77 one-click presets in total: 6 full looks and 71 stackable Value Pack presets and sizes.

MATERIALS
Classic Christmas Tree (46 presets): 3 full looks (Classic Family, Winter Frost, Gothic Christmas); Lights 8 (Warm White, Cool White, Multicolour, Cool Blue, Red and Green, Pink, Purple, Off); Light Strength 3; Ornament Sets 9; Ornament Finishes 4 (Glossy, Glitter, Matte, Mirror Metal); Needles 8 (Natural Green, Deep Fir, Blue Spruce, Frosted, Snow Flocked, Black Gothic, White Tree, Pink Tree); Topper 4; Garland 4; Stand 3.
Porcelain Village Tree (31 presets): 3 full looks (Snow Village, Gold Gala, Gothic); Porcelain Colours 6 (White, Pink, Mint, Gothic Black, Gold Leaf, Silver); Porcelain Finishes 3 (Glossy, Matte Bisque, Snow Glitter); Plinth 4; Star Metals 4; Glow 5 (Warm, Cool White, Multicolour, Red, Off); Glow Strength 3; Size 3.
The lights and the inner glow are real Iray emission, so they light the scene and read best in dark renders. Colour and finish presets stack on any look.

TECHNICAL
Figure-independent props for Daz Studio 4.24 and Daz Studio 6, Iray. 4K PBR textures. Classic Christmas Tree 130,021 triangles with the star; Porcelain Village Tree 140,604 triangles with the star. Backscattering 0 on every surface.

KNOWN LIMITS
The baubles have a fine crackle pattern in their colour map, visible in close-ups. The full looks change the tree surfaces only; the star has its own presets.

AI DISCLOSURE
AI-assisted: both tree meshes, their colour maps and their normal maps were generated with Tripo AI (paid plan). The meshes were cleaned, decimated, scaled and split into material zones. The normal maps are the Tripo maps unchanged, and every colour map, needle and ornament recolour and bulb or glow mask is made from the Tripo colour maps. Shaders and presets are our own.

Rendered in Daz Studio with Iray. Room set, characters and lights not included.

RenderHub
3D Models