Clair Obscur: Expedition 33 - Sciel is packed with a custom in game body shape morph that is very similar to the original body, skin, and eyes. All clothing and hair is converted to a subdivided mesh. The subdivision is not enabled automatically. You can go to the mesh resolution and increase the subdivision to gain even better functionality. You can also add a smooth modifier to your liking.
Included:
- Default Top
- Default Pants
- Default Shoes
- Default Arm Wrap
- Default Arm Sleeve
- Default Choker
- Default Waist Wrap
- Default Eyelashes
- Default Hair
Be sure to adjust rigging shape if you load in a G8F Base instead of using the Sciel Preset. It takes 20 seconds.
- Load G8F Base, apply Body and head morph, now you need to adjust the rig to fit the new shape.
- Top panels click tools drop down, select "Joint Editor."
- Right Click in the viewport next to the character.
- Then select edit and then from the drop down click adjust rigging to shape at the bottom.
- Hit accept.
- Done.
To hide Sciel's feet so you don't get the poke through on the shoes there is a folder within Sciel's download that has a step by step process on how to do so.
The model is easily utilized in daz3d or transferred to other programs like blender. I will definitely be adding a few more characters such as Lune, Maelle, and Sophie. Any character after that dm about a commission because I have no plans for them.
If you have any question please dm. I'm available on Twitter, Patreon, Deviantart, and Discord.
If you would like to commission a specific character please do message me for more info.















