3D model of a heavy duty axle with driveshaft brakes and suspension.
The axle has been extensively detailed for close range shots.
The model was created with 3DS Max 2016 using the open subdivision modifier which has been left in the stack to adjust the level of detail.
There are also included HI and LO poly versions in Blender 2.9 format with textures.
Exchange files included: FBX, OBJ and 3DS, all with HI and LO subdivision versions.
The model has 13.600 polygons with subdivision level at 0 and 54.500 at level 1.
Elements are logically named and grouped so they can be separated to adjust to your needs.
The model contains quads and tris (no N-gons).
Scale/transform is set to 100%, units are set to centimetres, texture paths are stripped and and it is made to real world scale.
Renders were made in 3DSMax with V Ray and Blender with Cycles and have no post processing.
Product is ready to render out of the box only in 3DSMax and Blender.
Lights and cameras are not included.
MATERIALS AND TEXTURES:
The model is fully textured and UV mapped with diffuse, bump, roughness and specular maps.
All materials and textures are included and mapped in all files but they will render like the preview images only in 3DSMax and Blender versions with V-Ray and Cycles respectively, in the rest of the files they might have to be adjusted depending on the software you are using.
Textures are in JPG format with 4096x4096 resolution.
This model is suitable for design visualization, broadcast, forensic presentation, technical demonstrations, etc.
3DS Max, Blender, UNREAL Game Engine, UNITY, FBX Format