This is a revamp and re-release of previous swimsuit models I had published earlier. I've finally managed to pin down and clean up two recurring problems that some people have complained about before, and all are configured in a more unified, standard way.
Changes:
- All are fitted around G8F, with extra support for G8.1F. If you were using these on G8F you shouldn't get the dialog asking what it should fit to any more.
- All models now load with a smoothing modifier set to default values. This is useful for relaxing parts of a model where it kinks poorly when a character is heavily morphed, e.g. when breasts are pushed close together. See DAZ documentation on this feature for more info.
- All models now load with a push modifier set to zero. This feature is useful for the occasion where a little bit of the character mesh might be poking through a model after the smoothing modifier has done its work, e.g. sometimes at the nipple. If needed, look at the General/Mesh Offset/PushModifier parameter value and increase it a small amount. This is also useful just to thicken the model a little bit, e.g. if you want the string bits to be a little thicker.
- All models load with a white cotton material.
- Previous versions included materials that were linked to a specific model. All materials have been re-saved with the UV Map parameter excluded, and that problem should go away forever.
- A few materials have had their color values tuned a bit to render better, notably the whites were way too high, also the Home By Midnight transparent plastic material is a little more realistic/easier to actually see.
- Pretty tip images for each model that show up on mouse hover.
Enjoy :)















