USS Maryland BB-46 for DAZ Studio

USS Maryland BB-46 for DAZ Studio

USS Maryland (BB-46), also known as "Old Mary" or "Fighting Mary" to her crewmates, was a Colorado-class battleship. She was the third ship of the United States Navy to be named in honor of the seventh state. She was commissioned in 1921 and, serving as the flagship of the fleet, cruised to Australia, New Zealand and Brazil.

She is most notable for her service in World War II. She was present on Battleship Row during the Attack on Pearl Harbor, and was lightly damaged by Japanese bombs. Returning to duty in 1942, she saw service in the Pacific War, first supporting the rest of the fleet at the Battle of Midway, and then patrolling the Fiji Islands to guard against Japanese incursion. Next, she went on the offensive, commencing shore bombardments in the Battle of Tarawa and later in the Battle of Kwajalein. During the Battle of Saipan she took torpedo damage to her bow, necessitating repairs and refits. She then participated in the Battle of Leyte Gulf where she was hit by a kamikaze. She took another kamikaze hit at the Battle of Okinawa, and was under repair at the end of World War II.

After service in Operation Magic Carpet, she was decommissioned in 1947 and sold for scrap. She received seven battle stars for World War II service.

Product Features:
Includes 6 DAZ Studio props: dsf, duf/ png:
* USS Maryland, at 40,143 polygons
Pose-able features (some 70 moving parts in total) include:
- Rudder, with a Pose Control dial on the Body
- Propellers, with a Pose Control dial on the Body
- Aircraft launch platform, with a Pose Control dial on the Body
- Main and Secondary Gun Turrets that can rotate with Barrels that can elevate independently
- Cargo Cranes
- Functioning Spot-lights and Gun Directors
- Pose-able Aircraft Catapults and Crane.
* Aircraft 1, at 2,510 polygons; no moving parts
* Aircraft 2, at 2,510 polygons; no moving parts
* All Anchors Down, at 6,048 polygons; no moving parts
* Anchors Up, at 280 polygons; no moving parts
* Single Anchor Down, at 2,240 polygons; no moving parts

Textures:
* One set of texture maps with corresponding bump maps, at 3000x1800 pixels.
* All of the materials use Iray shaders.

All sales images rendered in DAZ Studio with an HDRI skydome environment.

Designed for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.

Original model by, and acquired from Chris Schell, and now owned by VanishingPoint.

Software:  
DAZ Studio 4 With IRAY

Renderosity
Transportation for Poser and Daz Studio