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Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: cm
- The model has trialngular and quadrangular polygons only (6.8% tris and 93.2% quads)
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 3 objects (Draw Call)
- The model has dimensions 39 x 65 x 57 cm (15.4 x 25.6 x 22.4 inches)
- The model contains
4 870 polys
9 428 tris
4 978 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures (*.PNG):
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Main 2048x2048:
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
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- Light rig/HDRI
- Photoshop and Substance Painter source files
Software:
3DS Max, UNITY, FBX Format
Where to buy: Renderosity
Publish date: March 25, 2019