Skin Muscles Fibers = Sculpted Hd VECTOR Displacements = For Genesis 8 = UDHD v1.1.2
DAZSTUDIO GENESIS 8 FIGURES - 32 Bytes Raw VECTOR DISPLACEMENTS MAPS
16'000'000 Million Polygons Sculpted Details Baked in Vector Displacements
For Hyper Detailing, and give another Personificating Degree to your Characters.
- You can use this maps in OCTANE DAZ STUDIO / BLENDER / MAX / MAYA / UNREAL / UNITY Others
- To Hyper detail Your Genesis 8 mesh to a uncomparable degree Even bigger than Subd HD5 .
Also Useful for SCULPTING in ZBRUSH + 3DCOAT + MUDBOX .
This Product Includes:
UDHD V1.1.2 - VECTOR DISPLACEMENT MAPS =
7 G8F-G8M Vector Displacement Maps 2048px 8b-JPG ( 5 MB )
7 G8F-G8M Vector Displacement Maps 4096px 8b-JPG ( 15 MB )
7 G8F-G8M Vector Displacement Maps 8192px 8b-TIF ( 81 MB )
7 G8F-G8M Vector Displacement Maps 8192px 16b-TIF ( 887 MB )
7 G8F-G8M Vector Displacement Maps 8192px 32b-TIF ( 3.49 GB )
ARMS=VECTOR=UDHD=1004
EYES=VECTOR=UDHD=1006
FACE=VECTOR=UDHD=1001
LEGS=VECTOR=UDHD=1003
PUPILS=VECTOR=UDHD=1007
TEETH=VECTOR=UDHD=1005
TORSO=VECTOR=UDHD=1002
Check the Product Preview Images For more Details.
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