Spotlight. High Poly - Extended LIcense

Authors:
Spotlight. High Poly - Extended LIcense

Realistic model of Spot light Lamp. The model is detailed enough for close-up renders. Textures are made following the PBR (Metal Roughness) workflow for real life references as close as possible. Previews are rendered using Cycles (Blender).

No special add-ons needed to open scene.
No cleaning up necessary, render ready.

HDRI not included. The renders are made with HDRI from HDRIHEAVEN web.

File formats:

- Blend and Blend1
- OBJ
- FBX (Subsubdivision surface and smoothed).
38670 polygons and 77268 tris in subdivision 0.

Render in subdivision 2 (618541 polygons and 1236864 tris)

Textures with 4K resolution.

All texrures in PNG format:

Base color
Metallic
- Roughness
- Normal
- Height
For all questions with regards to the model, you can contact me through the administration of the site, if you want something to fix or correct, if something does not work.

Software: Blender, UNREAL Game Engine, UNITY, FBX Format

Renderosity
Props for Poser and Daz Studio