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Spotlight. High Poly - Extended LIcense preview image 0Spotlight. High Poly - Extended LIcense preview image 1Spotlight. High Poly - Extended LIcense preview image 2Spotlight. High Poly - Extended LIcense preview image 3Spotlight. High Poly - Extended LIcense preview image 4Spotlight. High Poly - Extended LIcense preview image 5Spotlight. High Poly - Extended LIcense preview image 6Spotlight. High Poly - Extended LIcense preview image 7Spotlight. High Poly - Extended LIcense preview image 8Spotlight. High Poly - Extended LIcense preview image 9Spotlight. High Poly - Extended LIcense preview image 10Spotlight. High Poly - Extended LIcense preview image 11Realistic model of Spot light Lamp. The model is detailed enough for close-up renders. Textures are made following the PBR (Metal Roughness) workflow for real life references as close as possible. Previews are rendered using Cycles (Blender).
No special add-ons needed to open scene.
No cleaning up necessary, render ready.
HDRI not included. The renders are made with HDRI from HDRIHEAVEN web.
File formats:
- Blend and Blend1
- OBJ
- FBX (Subsubdivision surface and smoothed).
38670 polygons and 77268 tris in subdivision 0.
Render in subdivision 2 (618541 polygons and 1236864 tris)
Textures with 4K resolution.
All texrures in PNG format:
Base color
Metallic
- Roughness
- Normal
- Height
For all questions with regards to the model, you can contact me through the administration of the site, if you want something to fix or correct, if something does not work.
Software: Blender, UNREAL Game Engine, UNITY, FBX Format
Where to buy: Renderosity
Publish date: March 10, 2020