Blender to DAZ Studio Plugin — Finally, a Bridge That Works
⭐ 5.0/5.0 Rating | 500+ Artists Worldwide | Free Lifetime Updates
Stop wasting hours on broken FBX exports. Export complete Blender scenes to DAZ Studio with perfect armature transfer, automatic Iray material conversion, and full animation support—all in one click.
The world’s only Blender to DAZ Studio bridge that delivers production-ready results.
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Every DAZ Artist Knows This Pain
You spend hours in Blender perfecting your character. Sculpting. Rigging. Animating. Dialing in materials. Everything looks perfect.
Then you export via FBX to DAZ Studio… and it all falls apart.
❌ Armature completely broken
❌ Weight maps vanished
❌ Materials look nothing like your original
❌ Animations gone
❌ 3-8 hours of manual cleanup ahead
There’s finally a better way.
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One-Click Export, Render-Ready in DAZ Studio
This plugin eliminates the FBX nightmare completely. Export directly from Blender to DAZ Studio with perfect fidelity—no manual cleanup, no lost data, no technical headaches.
✅ Perfect Armature Transfer — Bones, weight maps, and hierarchy preserved exactly
✅ Automatic Iray Material Conversion — PrincipleBSDF → Iray Uber with all textures mapped correctly
✅ Full Animation Support — Keyframes, skeletal animations, shape keys as morphs
✅ Complete Scene Export — Multiple objects, lights, cameras, HDRI environments
✅ Hair & Particle Systems — Export as polylines, fully DAZ-compatible
✅ Custom Rig Support — Works with any armature structure
✅ Genesis Ecosystem Compatible — Perfect for custom Genesis content creation
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How It Works (3 Simple Steps)
Step 1: Create your model in Blender (any custom rig supported)
Step 2: Click “Export to DAZ Studio” in the plugin panel
Step 3: Open DAZ Studio—your model is render-ready in Iray
That’s it. No FBX cleanup. No material reassignment. No lost animation data. No frustration.
📺 Watch the Full Tutorial: https://www.youtube.com/watch?v=mRkmx7q7cZw&t=99s
📺 Installation Demo: https://www.youtube.com/watch?v=rV8awNsn5AU
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Professional Features for DAZ Content Creators
Perfect Iray Material Fidelity
Automatic PBR to Iray conversion ensures your materials render identically in DAZ Studio: - Base Color → Base Color - Metallic → Metallicity - Roughness → Glossy Roughness - Specular → Glossy Reflectivity - Transmission → Refraction Weight - Emission → Emission Color & Luminance - Normal Maps → Normal Map - Alpha → Cutout Opacity
What you see in Blender is what you render in Iray.
Advanced Character Rigging & Animation
• Full armature export with complete bone hierarchy
• Weight maps transfer perfectly for natural deformation
• Skeletal animations export without baking
• Shape keys automatically become DAZ morphs
• Keyframe data transfers with correct timing
• Face groups for precise material zones
• Custom rig support for any armature structure
• Perfect for Genesis-compatible content creation
Complete Scene & Environment Control
• Export entire scenes with multiple characters and props in one go
• Blender lights convert to DAZ Studio lights automatically
• Camera settings and positioning maintained perfectly
• HDRI environment maps with accurate rotation
• Time range, frame rate, and render size preserved
• Active View Layer option to export only visible objects
Hair & Particle Systems
• Hair particles export as polylines for DAZ Studio
• Geometry node hair fully supported
• Styling and distribution maintained
• Perfect for character hair and environmental effects
Smart Workflow Tools
• Merge Textures: Bake complex node setups into simplified Iray-ready texture maps (custom width/height)
• Scale as Percent: Precise size control on export for Genesis compatibility
• Auto-Save Prompt: Never lose work—saves Blender file before export
• Clear DAZ Scene Option: Start fresh with each import
• Progress Bar: Real-time feedback during export
• 3X Faster Import: Optimized for large, complex character scenes
• Large File Support: Handle production-scale assets with ease
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What’s Included
✅ Blender to DAZ Studio Plugin (latest version 3.8.61)
✅ Comprehensive PDF documentation with step-by-step workflows
✅ Video tutorial series
✅ Email support (24-hour response time)
✅ Free lifetime updates (new Blender/DAZ versions supported automatically)
✅ Access to exclusive Discord community
✅ Multi-computer license (single user)
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Real Results from DAZ Content Creators
“This plugin is a game-changer for my workflow. I can now seamlessly transfer my Blender creations to DAZ Studio without losing any detail.”
“The ability to export armatures and animations has saved me countless hours. Highly recommend!”
“Finally, a tool that actually works as advertised. The material conversion is spot-on.”
“Perfect for creating custom Genesis-compatible content. The rig transfer is flawless.”
⭐ 5.0/5.0 Rating | 14+ Verified Reviews on Superhive Market
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Measurable Time Savings
Before This Plugin: - 3-8 hours of manual FBX cleanup per character - Broken armatures requiring complete re-rigging - Materials needing full reassignment and Iray conversion - Lost animation data requiring re-animation - Endless frustration and wasted creative time
After This Plugin: - One-click export, render-ready in DAZ Studio - Perfect armature transfer, zero manual fixes - Automatic Iray material conversion, looks identical - Complete animation preservation - More time creating, less time fixing
Average Time Saved Per Project: 3-8 hours
Workflow Improvement: 10X faster iteration
Frustration Level: Zero
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Technical Specifications
Blender Versions: 3.6, 4.0, 4.1, 4.2, 4.3+ (automatically updated for new releases)
DAZ Studio Versions: 4.23+
Operating Systems: Windows 10/11, macOS
Rig Support: Custom armatures and rigs (perfect for Genesis-compatible content creation)
Material Systems: PrincipledBSDF (Blender) → Iray Uber (DAZ Studio)
File Formats: Native Blender .blend → DAZ Studio .duf
Genesis Compatibility: Supports custom Genesis 8/9 content creation workflows
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Frequently Asked Questions
Q: Does this work with Genesis 8 and Genesis 9?
A: The plugin supports custom rigs and armatures, making it perfect for creating Genesis-compatible content. Direct export to Genesis 8/9 base figures is not currently supported, but you can export custom-rigged models that work perfectly in DAZ Studio and the Genesis ecosystem.
Q: Will my Iray materials look correct?
A: Yes. PrincipleBSDF materials are automatically converted to Iray Uber with all textures correctly mapped. What you see in Blender is what you render in DAZ Studio.
Q: Will my animations transfer correctly?
A: Absolutely. Keyframe animations, skeletal animations, and shape keys all export without needing to bake beforehand. Timing and interpolation are preserved perfectly.
Q: What about hair and particle systems?
A: Hair particles and geometry node hair export as polylines, fully compatible with DAZ Studio’s hair system. Perfect for character hair creation.
Q: Can I export multiple characters and props at once?
A: Yes! Export entire scenes with multiple characters, props, lights, cameras, and environments in one go.
Q: Do I need to manually set up Iray materials in DAZ Studio?
A: No. All PBR materials are automatically converted to Iray Uber with correct texture mapping. Zero manual work required.
Q: What if I use custom armatures or non-Genesis rigs?
A: The plugin works with any custom armature. Bones, weight maps, and face groups all transfer correctly regardless of rig structure.
Q: How often is the plugin updated?
A: We release updates 1-2 times per month based on user feedback and new Blender/DAZ Studio versions. All updates are free for life.
Q: Does this work on Mac?
A: Yes! Fully compatible with macOS, Windows 10, and Windows 11.
Q: Can I use this for commercial content creation?
A: Absolutely. Many content creators use this plugin for professional Genesis-compatible content creation and commercial projects.
Q: What if I encounter a bug or compatibility issue?
A: Email us at support@matronius.co.site. We respond within 24 hours and offer a 30-day performance guarantee if we can’t resolve technical issues.
Q: Can I use this on multiple computers?
A: Yes, as long as you’re the sole user. Multi-computer use is included in your license.
Q: Does the plugin collect any of my data or files?
A: No. The plugin operates entirely locally on your machine. We do not collect, store, or transmit any files or personal data.
Q: What’s the difference between this and manual FBX export?
A: FBX export requires extensive manual cleanup: re-rigging armatures, reassigning materials, converting to Iray, fixing weight maps, and re-creating animations. This plugin does all of that automatically with perfect fidelity in one click.
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30-Day Performance Guarantee
If the plugin doesn’t work as described due to a technical or compatibility issue, and we can’t resolve it within 48 hours, we’ll refund you in full. No questions asked.
We’re artists and engineers who use this tool in production every day. If it doesn’t work for you, we want to make it right.
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Trusted by the DAZ & Blender Community
⭐ 5.0/5.0 Rating (14+ verified reviews on Superhive Market)
🎨 500+ Professional Artists Worldwide
🤝 Official 3D Shards Partner
🚀 Active Development (Updated 1-2X per month)
💬 24-Hour Email Support
🔄 Free Lifetime Updates
🏆 Staff Pick on Flipped Normals
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Perfect For:
✅ DAZ content creators building Genesis-compatible assets
✅ Character artists working across Blender and DAZ Studio
✅ Animators needing seamless Blender-to-DAZ animation pipeline
✅ Texture artists requiring perfect Iray material conversion
✅ Professional studios with multi-software workflows
✅ Hobbyists tired of broken FBX exports
✅ Anyone who values their time and sanity
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Get Started Today
One-time purchase. Lifetime access. Free updates forever.
✅ 30-Day Performance Guarantee
✅ 24-Hour Email Support
✅ Trusted by 500+ Artists Worldwide
✅ Perfect for Genesis Content Creation
✅ Automatic Iray Conversion
📺 Watch Tutorial: https://www.youtube.com/watch?v=mRkmx7q7cZw&t=99s
📺 Installation Demo: https://www.youtube.com/watch?v=rV8awNsn5AU
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Support & Resources
📧 Email: support@matronius.co.site
🎥 Video Tutorials: https://www.youtube.com/@MatroniusLimited
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Matronius Solutions — Bridging Creative Software Since 2024
Stop fighting FBX. Start creating.
Software: Blender, DAZ Studio 4 With IRAY













