Photorealism for Characters

Photorealism for Characters

Photorealism for a 3D character can provide a holy grail for some, but if the effect is slightly off, the look of a character can quickly become uncanny and creepy. In this community-based tutorial, we discuss important aspects and resources for your 3D characters in Daz Studio that can help you with photorealism.

Photorealism elements for characters include:

  • Skin
  • Eyes
  • Hair
  • Facial expressions
  • Lighting
  • Aging characters

The tutorial includes presentations from published artist Those Things, who developed the Vellus Horizon shader system, and MellissaGT, who created a workflow for "Making skin pop with the Daz Studio Iray Uber Shader."

Tutorial Product

  • Includes MP4 video file with a duration of 1 hour and 33 minutes
  • A searchable version of the tutorial with captions

Searchable Tutorial Sample

About Digital Art Live

We've been connecting, educating, and inspiring digital artists in our weekly live webinars since 2013. Look out for our live events at DigitalArtLive.Studio

What's Included and Features

  • Photorealism for Characters
  • Total Running Time:
    • 1 hour and 34 minutes
  • Total Filesize:
    • 750 MB
  • Chapter List:
    • 00:00 Introduction
    • 00:02 Peter von Stackelberg: realism for raging characters
    • 00:05 Asymmetrical expressions: smiles, frowns - adjusting
    • 00:08 Shape Shift product by Zev0 used for aging morph
    • 00:11 Paula Prather
    • 00:12 Realistic beards for characters.
    • 00:14 "old guy" nose
    • 00:16 Veins and vascularity
    • 00:20 Character generated in their 40s using face transfer and art breeder
    • 00:22 Those Things (PA) about developing Vellus Horizon shader system
    • 00:24 Getting the light to behave correctly: close up warmth on a face
    • 00:26 The more you approach realism - you look for other details to improve
    • 00:30 About hairlines
    • 00:31 Arthur Dorety on using Poser and the reality plugin
    • 00:34 Tugpsx using Vellus Hair on a variety of characters
    • 00:36 Realism for fantasy characters
    • 00:38 Example of making a realistic character from Face Transfer
    • 00:40 Using MellissaGT's skin shader methods
    • 00:43 Applying MellissaGT's skin shader as a preset
    • 00:47 Bags under the eyes
    • 00:51 MellisaGT - how and why she started working on skin shaders
    • 00:53 Overcoming "Gumbi" skin from out of the box characters
    • 00:55 Tattoos on skin - blending
    • 00:56 Celani 8 example. Skin tweaks in spectral rendering
    • 00:58 Spectral rendering challenges
    • 01:02 Scars on skin: recommendations
    • 01:06 The lighting on the Celani character
    • 01:10 Karen Williams: fantasy tavern characters
    • 01:13 Outdoor scene with HDRI lighting - improvements for skin realism
    • 01:17 Bob Keck - natural eyes product
    • 01:20 Trevor Hancock
    • 01:25 Backlighting in the eyes
    • 01:29 DE Laurence character - lighting discussion on portrait.
    • 01:33 Close
  • Documentation: (.PDF)
    • Photorealism for Characters - Resource List
    • Photorealism searchable video version with captions link

Install Types:

DazCentral, DIM, Manual Install

Daz3d