UberSurface2 Layered Shader for DAZ Studio

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UberSurface2 Layered Shader for DAZ Studio

UberSurface2 is the follow up to the popular UberSurface and Elite Human Surface Shaders. Quickly upgrade all the products in your library with a more realistic look including improved Subsurface Scattering, new layered material capabilities, render optimizations, enhanced shadow control and more.

This Product has been updated to support DAZ Studio 4!

Compatible 3D Software
DAZ Studio 4.6, DAZ Studio
What's Included & Features
  • US2 is a layered shader giving you the features of 2 UberSurface shaders on top of each other with multiple blend options
    • Layered Diffuse, Specular, Reflection, Bump, Displacement, Normal Map, Velvet, and Ambient.
    • Choose between Add, Multiply and Mask Blend layer blend modes.
    • Apply blur, gamma, contrast and invert operations to the blend mask.
    • Separate tiling controls for Layer1, Layer2 and the Layer2 Mask.
  • Improves Subsurface Scattering
    • Absorption Color and Strength controls
    • Scatter Color and Strength controls
    • 11 Subsurface MAT presets
      • Skin1
      • Skin2
      • Skin3
      • Skin4
      • Apple
      • Meat1
      • Meat2
      • Marble
      • Cream
      • Skim Milk
      • Potato
  • Increased control over indirect lighting and reflection bounces in order to optimize render times.
  • Fresnel controls now affect Specular for more realistic effects.
  • Normal Mapping support
  • Control shadow casting/receiving at the surface level.
  • Includes 10 2048x2048 tileable textures with MAT presets--perfect for adding a second layer of interest to existing materials.
    • Cell
    • Corroded
    • Dust
    • Gauze
    • Dust
    • Plasma
    • Scratched Metal
    • Scratched paint
    • Stain
    • Stucco
  • Complete online documentation at UberSurface 2 documentation link
Daz3d
Shaders Materials