Dynamic cloth set 1 for Victoria 4 by 3D-Mobster.
A casual dynamic cloth outfit for Victoria 4 consisting of three separate objects - Jeans, Shirt, Underwear.
All objects are designed to be used with Poser cloth room for simulating dynamic cloth. All objects are made as smart objects, so will automatically be children of Victoria 4 when added to the scene. Cloth settings are also saved with the cloth, so only collision settings will require manual setup.
Good starting settings for the simulation are:
Collision Offset: 0.250
Collision Depth: 0.200
Notice that the shirt is designed to be used with the following two morphs set to there minimum to ensure a correct and natural cloth behavior:
BreastsSize: -1
BreastsLarge: -0.2
These should be set in the first frame before simulating the shirt.
All objects comes with support for the following full body morphs:
BodyBuilder (0.75)
Definition (1,00)
Fitness (1,00)
Amazon (1,00)
Emaciated (0,50)
Thin (1,00)
Young (1,00)
Voluptuous (1,00)
Bulk (0,50)
PearFigure (0,50)
Heavy (0,50)
To use these correct follow these steps:
1. Set the morphs in frame 1 and calculate the cloth.
2. Once the simulation is done, the cloth will look incorrect.
3. Change the morphs back to 0 and the cloth will look correct.
(Why this is needed im not sure of, but seems to be related to how Poser manage morphs when using dynamic cloth.)
It is also recommended to make separate cloth simulations for each object and make sure that collision objects only involve objects that actually have a chance of colliding with a given piece of cloth. So remove head, neck, arms etc. from Jeans simulations.
The package contains several materials found in the material library.
3 x materials for the shirt (Basic white, The Herd, Military)
3 x materials for the underwear (Basic white, Black sport, Dixie)
1 x material for the jeans.
Software: Poser 7+
Base Figures: Victoria 4