FlowScape: Paint 3D Animated Scenes in Seconds

FlowScape: Paint 3D Animated Scenes in Seconds

FlowScape is a powerful meld of an art creation tool and a game, providing a zen-like atmosphere as you work to create natural scenes. It uses the Unity game engine to allow physics and animation for the elements used to fill the scene. There are hundreds of unique models including trees, flowers, rocks, buildings, animals, and fantasy creatures, with the option to import your own. It’s a very intuitive system in that you can drop and paint items onto your square of land and quickly create a living 3D landscape!

This community tutorial shows examples of world-building with FlowScape, showing that fascinating sandbox creative experience.

FlowScape is a must-have accessory for quickly building background artwork for Daz Studio. It's also possible to import Daz Studio assets and figures (with the OBJ format).

This searchable tutorial shows:

  • An overview of Flowscape's best features
  • Power tips for more effective use of FlowScape
  • Newest assets of FlowScape
  • Detailed FlowScape animated scenes
  • Lighting
  • Terrain editing
  • Artwork and animations created by artists using FlowScape and other tools such as DAZ Studio.

See a searchable sample of this tutorial:

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What's Included and Features

  • FlowScape: Paint 3D Animated Scenes in Seconds
  • Video 1: 1 hour 33 minutes (.MP4)
    • 00:00 Introduction
    • 00:02 About Chris Hunter the developer
    • 00:04 First FlowScape terrain generation
    • 00:05 FlowScape load time
    • 00:08 Level of detail of assets
    • 00:12 Sculpt your own terrain
    • 00:15 Placing snow on the terrain
    • 00:19 Base terrain of a 3D fantasy book
    • 00:20 Peter von Stackelberg: the easiest application to create water scenes
    • 00:21 Stormy sea scenes easy to set up
    • 00:23 Adjusting the skydome and sun to adjust the lighting and mood
    • 00:24 Using DAZ Studio assets and FlowScape
    • 00:29 Adding extra FlowScape terrain tiles to increase the real estate
    • 00:35 Adjusting the terrain size
    • 00:38 Adjusting water and waves
    • 00:40 Tiffanie Gray: Unicorn island
    • 00:43 Lighting types and options in FlowScape
    • 00:47 Fog/mist and auroras in FlowScape
    • 00:50 Importing posed figures into FlowScape
    • 00:53 Animation in FlowScape
    • 00:59 Penelope: Animated waterfall and canyon river scene
    • 01:02 Animated Goldfish-bowl world
    • 01:06 FlowScape as a therapeutic tool
    • 01:08 Fire prop in FlowScape
    • 01:09 RPG game maps
    • 01:10 Tiffanie: Newer developments in FlowScape
    • 01:14 Clouds in FlowScapes
    • 01:17 Waterfalls and seashells
    • 01:20 Weather in FlowScape: Rain, rainbows, thunder and snow
    • 01:23 Camera settings and depth of field
    • 01:25 Newer 3D content that is available inside FlowScape
    • 01:29 Penelope: How to create an RPG map in FlowScape
    • 01:33 End
  • Documentation: (.PDF)
    • FlowScape Workshop Searchable Video PDF

Install Types:

DazCentral, DIM, Manual Install

Daz3d