EURO-LOTTERIA Scene (DAZ-Studio)
This scene has two parts, the foreground (lottery-machine with balls) and a background (back- and sidewall from bricks and wood) and also the frosted-glass wall in the background more behind. The spot-lights on the bar belong to the background.
It's made from two parts for the case you want to use it in a film, where a (3D) character has to act/stand behind the counter/machine, but in front of the wall.
The drawn winning numbers you have to fill in by yourself in the screen-texture, depending on your favorite numbers. The screen-texture is available with an English or German text.
The metal parts of the machine and also the spot-lights at the lightbar above are normally chrome-shaded, depending on the equipment of your DAZ-studio. The spots do not make lights their selves, for the case you want to make them look shining, make the glass yellow or add a light-effect in an after-effect-program as Corel or Photoshop.
You can move the glasses, where the balls fall in, so that it looks like shown below.
This item is made in DAZ Studio 4.9 and it's tested up to 4.15.
All textures are included.
You could install this map by putting it - somewhere in DAZ-Studio, like in Runtime or Props - it's a Stand-alone, the Texture-Map should stay where it is - in the Main-map. The *.duf-files will take all their forms from out of the DAZ
Primitives
Everything could be renderd in iRay.
For any kind of problems please contact us!