Building scenes involving water introduces a unique set of hurdles to overcome for the 3D artist. Water can affect the lighting, mood, and the look of materials in your scene and it's vital to understand how you can adjust the characters, props, materials, and colors to ensure the resulting render will work and that the realism will shine!
Ensuring that the “physics or effects of water are represented in a scene such as bubbles, foam, splashes, ripples, whirlpools, waves, and wakes can also take some doing, but with the right resources (we'll look at a selection of some of the best) and postwork tips, all of these challenges can be conquered in this tutorial by Tiffanie Grey.
Tutorial running time: 1 hour and 48 minutes.
- A greater level of understanding of the properties of water in 3D/2D art
- Choosing Realistic colors vs Fantasy Colors for scenes
- How to alter your Out of the Box environment to achieve more realistic scenes
- Color and light adjustments
- Adding props to enhance your scenes
- Study of how hair, skin, clothes and objects react with water
- Posing characters: falling, diving, swimming, floating and action scenes
- How to simulate particles, bubbles, special effects and DOF underwater
- How water and other liquids react in puddles and cups
- Comparison of Iray vs 3Delight for water and lights
- How to create your own environments and light effects with primitives and textures
- How to create your own textures in 2d programs
- Suggestions for post-work in 2d programs
- Considerations for Split waterline Scenes (the part above, the part below)
About Tiffanie Gray
Tiffanie is known as Dakorillon and Immortal Moments Art to the art world on the web. She has been selling at Renderosity and HiveWire3D since 2016. She has been using PD Howler (known as Project Dogwaffle), since version 1.1a in 2001. She originally started using PD Howler since it's a natural fit for artists that have a traditional background and so began learning it with glee! She now uses Howler for nearly everything to do with digital art and content creation. Since 3D artwork is becoming an indispensable tool in her box of tricks, she is happy that Howler still works so well with these new tools.
All of her art experience is self-taught, she read books or took small workshops to learn traditional art. Howler, then Daz Studio, Poser, Hexagon, and other art programs she has added were by the same method. She primarily focuses on fantasy and science fiction, but also creates still lifes, landscapes, and portraits. She also uses her images in book cover designs and web design.
What's Included and Features
- Scene Mastery Tutorial : Underwater
- Tutorial Movies: 2 Movies Total Running Time 1Hr 48Min(.MP4)
- 00:01 Questions to the class : who was a traditional artist or photographer first?
- 00:09 Introduction to this class by Tiffanie Gray
- 00:10 Reference photography images to help artists "see" subtleties in underwater scenes
- 00:11 Why use water in a scene? Artistic reasons outlined.
- 00:16 Color change in underwater objects because of different depths.
- 00:17 Color change because of distance from the camera.
- 00:19 Perspective underwater
- 00:21 Strobe lighting photography
- 00:22 Why is water blue?
- 00:26 Which light gets absorbed first by water. Considering colors in your scene.
- 00:27 Mention of algorithm to restore color as if the scene were out of the water.
- 00:30 Quiz : real or not?
- 00:45 Primary Session
- 00:51 Real mermaids in photography
- 00:54 How hair in water is affected
- 00:55 Zero G poses work
- 00:57 How outfits in water are affected.
- 01:03 Professional comic book artist Tasos Anastasiades commenting on his works.
- 01:10 Tiffanie's self-made challenge: Replicate real-world scene photos in Daz Studio
- 01:13 Example - Heart of the Sea : coral
- 01:16 Example - 3Delight turtle.
- 01:18 Example - Whale shark using "In the Depths" set - Sickleyield product
- 01:19 Example - Humpback asset used "In the depths set
- 01:20 Example - "The Seahorse" example featuring god rays
- 01:27 Utilising the chosen set assets
- 01:32 Godrays : spotlight shining through circles.
- 01:40 Making light gels for more effective caustics and god-rays
- Underwater rendered artwork packs by Tasos Anastasiades and Tiffanie Grey (.JPG)
- DAZ store resource recommendation PDF guides (.PDF)
- Media Brushes for PD Howler (.MED and .PRV)
- Bokeh Lights
- Broad Speckles
- Bubbles and Dots
- Water droplet transparent 1
Install Manager, Manual Install